ITU

IEEE

Publisher

  1. 2020
  2. Published

    What constitutes Software? An Empirical, Descriptive Study of Artifacts

    Pfeiffer, H., 2020, Proceedings of the 17th Working Conference on Mining Software Repositories. IEEE

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  3. 2019
  4. Published

    A systematic comparison of affective robot expression modalities

    Frederiksen, M. R. & Støy, K., 12 Dec 2019, Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems 2019. IEEE, 8 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  5. Published

    Transforming Byzantine Faults using a Trusted Execution Environment

    Madsen, M. F., Gaub, M., Kirkbro, M. E. & Debois, S., 7 Nov 2019, 2019 15th European Dependable Computing Conference (EDCC). IEEE, p. 63-70 8 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  6. Published

    Exploring users’ willingness to share their health and personal data under the prism of the new GDPR: implications in healthcare

    Karampela, M., Ouhbi, S. & Isomursu, M., Oct 2019, 2019 41st Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC). IEEE

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  7. Published

    Consent Verification Under Evolving Privacy Policies

    Robol, M., D. Breaux, T., Paja, E. & Giorgini, P., 23 Sep 2019, Proceedings of the IEEE 27th International Requirements Engineering Conference (RE'19). Conf. Location: Jeju Island, Korea (South): IEEE, p. 422-427 6 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  8. Published

    Affiliated Participation in Open Source Communities

    Alami, A. & Wasowski, A., 19 Sep 2019, The 13th edition of the ACM/IEEE International Symposium on Empirical Software Engineering and Measurement (ESEM) . IEEE, 12 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  9. Published

    Characterizing Asymmetric Collaborative Interactions in Virtual and Augmented Realities

    Grandi, J. G., Debarba, H. G. & Maciel, A., 15 Aug 2019, 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). IEEE, p. 127-135 9 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  10. Twelve Ways to Reach for a Star: Player Movement Strategies in a Whole-Body Exergame

    Subramanian, S., Dahl, Y., Skjæret Maroni, N., Vereijken, B. & Svanæs, D., 5 Aug 2019, 2019 IEEE 7th International Conference on Serious Games and Applications for Health (SeGAH). IEEE, 8 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  11. Published

    Video Game Description Language Environment for Unity Machine Learning Agents

    Johansen, M., Pichlmair, M. & Risi, S., 1 Aug 2019, 2019 IEEE Conference on Games (CoG). IEEE, 8 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  12. Published

    Combining Sequential and Aggregated Data for Churn Prediction inCasual Freemium Games

    Kristensen, J. T. & Burelli, P., 30 Jul 2019, Proceedings of the IEEE Conference on Games. IEEE, 8 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

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