ITU

Tales for the Many: Process and Authorial Control in Multi-player Role-Playing Games

Research output: Journal Article or Conference Article in JournalConference articleResearchpeer-review

View graph of relations

Multi-player Role-Playing Games form rare examples of interactive, collaborative storytelling systems, especially within the tabletop format. However, despite recent advances in the theory and general knowledge of the field, models of the operation of the storytelling process in multi-player non-digital role-playing games remains relatively unspecific. In this paper, a critical synthesis of the available theory is combined with observations from a series of experiments, in a detailed model for the gaming process.
Original languageEnglish
Book seriesLecture Notes in Computer Science
Pages (from-to)309-320
ISSN0302-9743
DOIs
Publication statusPublished - 2008
EventFirst Joint International Conference on Interactive Digital Storytelling, ICIDS 2008 - Erfurt, Germany
Duration: 26 Nov 200829 Nov 2008
Conference number: 1

Conference

ConferenceFirst Joint International Conference on Interactive Digital Storytelling, ICIDS 2008
Number1
CountryGermany
CityErfurt
Period26/11/200829/11/2008

ID: 274524