ITU

Stranger in a Strange Land. Representing and Simulating Alterity in Computer Games

Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

Standard

Stranger in a Strange Land. Representing and Simulating Alterity in Computer Games. / Backe, Hans-Joachim.

Le Comparatisme comme approche critique: Littérature, science, savoirs et technologie/Literature, Knowledge, Science and Technology. Vol. 6 Paris : Classiques Garnier, 2017. p. 371-386.

Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

Harvard

Backe, H-J 2017, Stranger in a Strange Land. Representing and Simulating Alterity in Computer Games. in Le Comparatisme comme approche critique: Littérature, science, savoirs et technologie/Literature, Knowledge, Science and Technology. vol. 6, Classiques Garnier, Paris, pp. 371-386, World Congress of the International Comparative Literature Association, Paris, France, 18/07/2013. https://doi.org/10.15122/isbn.978-2-406-06539-5.p.0371

APA

Backe, H-J. (2017). Stranger in a Strange Land. Representing and Simulating Alterity in Computer Games. In Le Comparatisme comme approche critique: Littérature, science, savoirs et technologie/Literature, Knowledge, Science and Technology (Vol. 6, pp. 371-386). Classiques Garnier. https://doi.org/10.15122/isbn.978-2-406-06539-5.p.0371

Vancouver

Backe H-J. Stranger in a Strange Land. Representing and Simulating Alterity in Computer Games. In Le Comparatisme comme approche critique: Littérature, science, savoirs et technologie/Literature, Knowledge, Science and Technology. Vol. 6. Paris: Classiques Garnier. 2017. p. 371-386 https://doi.org/10.15122/isbn.978-2-406-06539-5.p.0371

Author

Backe, Hans-Joachim. / Stranger in a Strange Land. Representing and Simulating Alterity in Computer Games. Le Comparatisme comme approche critique: Littérature, science, savoirs et technologie/Literature, Knowledge, Science and Technology. Vol. 6 Paris : Classiques Garnier, 2017. pp. 371-386

Bibtex

@inbook{f506c1d6510c4f4cb8c9887eaee5076e,
title = "Stranger in a Strange Land. Representing and Simulating Alterity in Computer Games",
abstract = "Focusing on several examples of digital games (Kane & Lynch 2: Dog Days, Max Payne 3, and Spec Ops: The Line), the article analyzes the artistic innovation at work in the processes of othering and defamiliarization.",
author = "Hans-Joachim Backe",
year = "2017",
doi = "10.15122/isbn.978-2-406-06539-5.p.0371",
language = "English",
isbn = "9782406065371",
volume = "6",
pages = "371--386",
booktitle = "Le Comparatisme comme approche critique",
publisher = "Classiques Garnier",
note = "World Congress of the International Comparative Literature Association, ICLA 2013 ; Conference date: 18-07-2013 Through 24-07-2014",

}

RIS

TY - CHAP

T1 - Stranger in a Strange Land. Representing and Simulating Alterity in Computer Games

AU - Backe, Hans-Joachim

N1 - Conference code: XX

PY - 2017

Y1 - 2017

N2 - Focusing on several examples of digital games (Kane & Lynch 2: Dog Days, Max Payne 3, and Spec Ops: The Line), the article analyzes the artistic innovation at work in the processes of othering and defamiliarization.

AB - Focusing on several examples of digital games (Kane & Lynch 2: Dog Days, Max Payne 3, and Spec Ops: The Line), the article analyzes the artistic innovation at work in the processes of othering and defamiliarization.

U2 - 10.15122/isbn.978-2-406-06539-5.p.0371

DO - 10.15122/isbn.978-2-406-06539-5.p.0371

M3 - Book chapter

SN - 9782406065371

VL - 6

SP - 371

EP - 386

BT - Le Comparatisme comme approche critique

PB - Classiques Garnier

CY - Paris

T2 - World Congress of the International Comparative Literature Association

Y2 - 18 July 2013 through 24 July 2014

ER -

ID: 83029616