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Split-Screen: Videogame History through Local Multiplayer Design

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Split-Screen: Videogame History through Local Multiplayer Design. / Grabarczyk, Pawel; Karhulahti, Veli-Matti.

In: Design Issues, Vol. 37, No. 2, 2021.

Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

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@article{32e84fd27c09407eac42e3ce57775bca,
title = "Split-Screen: Videogame History through Local Multiplayer Design",
author = "Pawel Grabarczyk and Veli-Matti Karhulahti",
year = "2021",
doi = "10.1162/desi_a_00634",
language = "English",
volume = "37",
journal = "Design Issues",
issn = "0747-9360",
publisher = "M I T Press",
number = "2",

}

RIS

TY - JOUR

T1 - Split-Screen: Videogame History through Local Multiplayer Design

AU - Grabarczyk, Pawel

AU - Karhulahti, Veli-Matti

PY - 2021

Y1 - 2021

U2 - 10.1162/desi_a_00634

DO - 10.1162/desi_a_00634

M3 - Journal article

VL - 37

JO - Design Issues

JF - Design Issues

SN - 0747-9360

IS - 2

ER -

ID: 85541612