ITU

Publications

  1. 2021
  2. Published

    Reflections on the value of imperfection in crafts through the Japanese philosophy of wabi-sabi

    Tsaknaki, V., 2021, The Aesthetics of Imperfection in Music and the Arts: Spontaneity, Flaws and the Unfinished. Bloomsbury Academic, p. 36-44

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  3. 2020
  4. Published

    Dependency bugs: the dark side of variability, reuse and modularity

    Wasowski, A., 2020, 2 p. Association for Computing Machinery.

    Research output: Other contributionResearch

  5. Published

    Proceedings of the Third Workshop on Computational Modeling of People's Opinions, Personality, and Emotion's in Social Media

    Patti, V., Nissim, M., Plank, B. & Durmus, E., 2020, Association for Computational Linguistics.

    Research output: Other contributionResearch

  6. Published

    Carbon

    Dalsgaard, S., 2020, Technologies in Practice, ITU

    Research output: Other contributionNet publication - Internet publicationResearchpeer-review

  7. Published
  8. Published

    The Death of Gamers: How Do We Address The Gamer Stereotype?

    Houe, N. P., Sep 2020. 13 p.

    Research output: Contribution to conference - NOT published in proceeding or journalPaperResearchpeer-review

  9. Published

    AI for Digitalisation of Cultural Heritage: potentials and ethical challenges

    Foka, A., Eklund, L., Lowe, A., Skinner, M. & Løvlie, A. S., 2020.

    Research output: Contribution to conference - NOT published in proceeding or journalPaperResearchpeer-review

  10. Published

    Content Format and Quality of Experience in Virtual Reality

    Debarba, H. G., Montagud, M., Chagué, S., Lajara, J., Lacosta, I., Langa, S. F. & Charbonnier, C., 11 Aug 2020. 25 p.

    Research output: Contribution to conference - NOT published in proceeding or journalPaperResearch

  11. Published

    HOW MICRO-SHIFTS IN TECHNOLOGY, KNOWLEDGE PRACTICES, AND CONTROL STRUCTURES TRANSFORM SERVICE INNOVATION TRAJECTORIES

    Andersen, J. V. & Ingram Bogusz, C., 26 Oct 2020.

    Research output: Contribution to conference - NOT published in proceeding or journalPaperResearch

  12. Published

    The Disrupted Ludic Self: Aesthetics of character switching in NeiR: Automata

    Wright, R. C., 4 Sep 2020. 5 p.

    Research output: Contribution to conference - NOT published in proceeding or journalConference abstract for conferenceResearchpeer-review

  13. Published

    “I was struggling with my guilt for not being able to log in.” Technostressful constructions of obligation in the digitalized workplace

    Stana, R., 2020.

    Research output: Contribution to conference - NOT published in proceeding or journalConference abstract for conferenceResearch

  14. Published

    Cost and schedule overrun in Government IT projects. An empirical analysis

    Østergaard Madsen, C., Krancher, O. & Schmidt, J., 29 Jan 2020. 19 p.

    Research output: Contribution to conference - NOT published in proceeding or journalConference abstract for conferenceResearchpeer-review

  15. Published

    Systematic literature review: Technical debt management

    Nielsen, M. E., Østergaard Madsen, C. & Lungu, M., 29 Jan 2020. 10 p.

    Research output: Contribution to conference - NOT published in proceeding or journalConference abstract for conferenceResearchpeer-review

  16. Published

    Robert Louis Stevenson and the aesthetics of the adventure game

    Jørgensen, I. K. H., 2020.

    Research output: Contribution to conference - NOT published in proceeding or journalConference abstract for conferenceResearchpeer-review

  17. Published

    Bride, Demon or Alien? Undressing Stigma in Catherine: Full Body

    Houe, N. P. & Blom, J., Sep 2020. 3 p.

    Research output: Contribution to conference - NOT published in proceeding or journalConference abstract for conferenceResearchpeer-review

  18. Published

    Learning from the best? A comparison of Denmark´s and Germany´s national e-government strategies

    Hofmann, S., Distel, B. & Østergaard Madsen, C., 29 Jan 2020.

    Research output: Contribution to conference - NOT published in proceeding or journalConference abstract for conferenceResearchpeer-review

  19. Published

    That Old School Feeling: Processes of Mythmaking in Old School RuneScape

    Ford, D., 22 Oct 2020.

    Research output: Contribution to conference - NOT published in proceeding or journalConference abstract for conferenceResearchpeer-review

  20. Published

    Fragile Robots and Coincidental Innovation: Turning Socio-Gerontechnology towards Ontology

    Ertner, S. M., 2020.

    Research output: Contribution to conference - NOT published in proceeding or journalConference abstract for conferenceResearch

  21. Published

    Fragile Robots and Coincidental Innovation: Turning Socio-Gerontechnology towards Ontology

    Ertner, S. M., 2020.

    Research output: Contribution to conference - NOT published in proceeding or journalConference abstract for conferenceResearchpeer-review

  22. Published

    Using Transformative Learning Theory to Frame and Observe Learning Processes in Digital Games

    Graham, M. H., 2020, DiGRA ’20 – Proceedings of the 2020 DiGRA International Conference: Play Everywhere, 2020.. Digital Games Research Association (DiGRA)

    Research output: Conference Article in Proceeding or Book/Report chapterConference abstract in proceedingsResearchpeer-review

  23. Published

    Conceptualising Teleological Dissonance

    Bakkerud, F., 2020, Proceedings of DiGRA 2020. Digital Games Research Association (DiGRA)

    Research output: Conference Article in Proceeding or Book/Report chapterConference abstract in proceedingsResearchpeer-review

  24. Published

    Denmark

    Kammer, A., 2020, The SAGE International Encyclopedia of Mass Media and Society. Merskin, D. L. (ed.). SAGE Publications

    Research output: Conference Article in Proceeding or Book/Report chapterEncyclopedia chapterResearchpeer-review

  25. Published

    Free Newspapers

    Kammer, A., 2020, The SAGE International Encyclopedia of Mass Media and Society. Merskin, D. L. (ed.). SAGE Publications

    Research output: Conference Article in Proceeding or Book/Report chapterEncyclopedia chapterResearchpeer-review

  26. Published

    Understanding the Impact of Boundary Conditions on Participatory Activities.

    Zahlsen, Ø. K., Svanæs, D., Faxvaag, A. & Dahl, Y., Oct 2020, Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society. Association for Computing Machinery, p. 1-11 11 p. 81

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  27. Published

    Reactive or Stable: A Plant-inspired Approach for Organisation Morphogenesis

    Zahadat, P. & Diaconscu, A., 2020, Artificial Life Conference Proceedings: ALIFE 2020. MIT Press, p. 614-622 9 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

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