Evaluating Musical Foreshadowing of Videogame Narrative Experiences
Research output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research › peer-review
music for narrative foreshadowing in videogames, investigating
the relationship between music and the player's
experience of narrative events in a game. We designed and
conducted a user study in which the game's music expresses
true foreshadowing in some trials (e.g. foreboding music
before a negative event) and false foreshadowing in others
(e.g. happy music that does not lead to a positive event).
We observed players playing the game, recorded analytics
data, and had them complete a survey upon completion of
the gameplay. Thirty undergraduate and graduate students
participated in the study. Statistical analyses suggest that
the use of musical cues for narrative foreshadowing induces a
better perceived consistency between music and game narrative.
Surprisingly, false foreshadowing was found to enhance
the player's enjoyment.
|Title of host publication||Proceedings of the 9th Audio Mostly: A Conference on Interaction With Sound : AM '14|
|Number of pages||8|
|Publisher||Association for Computing Machinery|
|Publication status||Published - 2014|