Are Loot Boxes Gambling? Random Reward Mechanisms in Video Games
Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
phenomena it covers are not sufficiently precise for academic use, and instead introduce the notion of “random reward mechanisms” (RRMs). We offer a categorization of RRMs, which distinguishes between RRMs that are either “isolated” from real-world economies or “embedded” in them. This distinction will be useful in discussions about loot boxes in general, but specifically when it
comes to the question of whether or not they represent instances of gambling. We argue that all classes of RRMs have gambling-like features, and may be problematic in different ways, but that only one class can be considered to be genuine gambling.
|Journal||Transactions of the Digital Games Research Association|
|Number of pages||36|
|Publication status||Published - Jun 2019|