ITU
Rilla Khaled

Rilla Khaled

IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark

Information Desk: 72185000

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  1. 2013
  2. Published

    Towards Validating Game Scenarios for Teaching Conflict Resolution

    Cheong, Y-G., Grappiolo, C., Pedersen, C. H., Berger, F., Khaled, R. & Yannakakis, G. N., 16 May 2013, In: Foundations of Digital Games Conference Proceedings. 4 p.

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  3. Published

    Design metaphors for procedural content generation in games

    Khaled, R., Nelson, M. J. & Barr, P. J., 2013, Human Factors in Computing Systems. Proceedings of the 2013 ACM SIGCHI Conference on . Association for Computing Machinery, p. 1509-1518 10 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  4. 2012
  5. Published

    Modelling Global Pattern Formations for Collaborative Learning Environments

    Grappiolo, C., Cheong, Y-G., Khaled, R. & Yannakakis, G. N., 4 Jul 2012, Advanced Learning Technologies (ICALT), Proceedings of the International IEEE Confeerence on. IEEE Communications Society, p. 726-727 2 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  6. Published

    Tales from the Front Lines of a Large-Scale Serious Game Project

    Khaled, R. & Ingram, G., May 2012, CHI '12 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems . Association for Computing Machinery, p. 69-78 10 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  7. Published

    A Computational Approach Towards Conflict Resolution for Serious Games

    Cheong, Y-G., Khaled, R., Grappiolo, C., Campos, J., Martinho, C., Ingram, G. P. D., Paiva, A. & Yannakakis, G., 2012, In: Foundations of Digital Games Conference Proceedings.

    Research output: Journal Article or Conference Article in JournalConference articleResearchpeer-review

  8. Published

    Ethical Considerations in Designing Adaptive Persuasive Games

    Pedersen, C. H., Khaled, R. & Yannakakis, G. N., 2012. 4 p.

    Research output: Contribution to conference - NOT published in proceeding or journalPosterResearchpeer-review

  9. 2011
  10. Published

    Gamification: A Roundtable on Game Studies and HCI Perspectives

    Khaled, R., Deterding, S. & Dixon, D., 14 Sep 2011. 3 p.

    Research output: Contribution to conference - NOT published in proceeding or journalPaperResearch

  11. Published

    Itʼs Not Just Whether You Win or Lose: Thoughts on Gamification and Culture

    Khaled, R., 7 May 2011, Proceedings of the 2011 annual conference on Human factors in computing systems. Association for Computing Machinery, 4 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  12. Published

    Towards Player Adaptivity in a Serious Game for Conflict Resolution

    Grappiolo, C., Cheong, Y-G., Togelius, J., Khaled, R. & Yannakakis, G. N., 1 May 2011, Games and Virtual Worlds for Serious Applications (VS-Games), 2011. Proceedings of 3rd International Conference on. IEEE Computer Society Press, p. 192-198 7 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  13. Published

    Equality = Inequality: Probing Equality-Centric Design and Development Methodologies

    Khaled, R., 2011, Human-Computer Interaction – INTERACT 2011: 13th IFIP TC 13 International Conference, Lisbon, Portugal, September 5-9, 2011, Proceedings. Campos, P., Graham, N., Jorge, J., Nunes, N., Palanque, P. & Winckler, M. (eds.). Springer, Vol. 6947/2011. 18 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

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