
Pawel Grabarczyk
Associate Professor, Postdoc
- Digital Design
Department
- Center for Digital Play
Research center
- Center for Computing Education Research
Research center
IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark
Building: 4F16-4T86
- Email: pawg@itu.dk
Information Desk: 72185000
It’s like a walk in the park – on why are walking simulators so controversial
Grabarczyk, P., 2016, In: Transformacje. 3/5, 90/91Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
Loot Boxes, Gambling-Like Mechanics in Video Games
Xiao, L. Y., Henderson, L. L., Nielsen, R. K. L., Grabarczyk, P., Newall, P. W. S. & Lee, N. (ed.), 2021, Encyclopedia of Computer Graphics and Games. SpringerResearch output: Conference Article in Proceeding or Book/Report chapter › Encyclopedia chapter › Research › peer-review
O niearbitralnym kryterium posiadania struktury obliczeniowej
Grabarczyk, P., 2013, In: Filozofia Nauki. 4Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
O opozycji hardcore/casual
Grabarczyk, P., 2015, In: Homo Ludens.Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
Od wrażenia do wyrażenia, czyli o niezdeterminowaniu przekładu i względności odniesienia
Grabarczyk, P., 2008, In: Przegląd Filozoficzny. 17, 4Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
Perception of Affordances and Experience of Presence in Virtual Reality
Grabarczyk, P. & Pokropski, M., 2016, In: AVANT. Trends in Interdisciplinary Studies.Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
Port or conversion? An ontological framework for classifying game versions
Grabarczyk, P. & Aarseth, E. J., 2018.Research output: Contribution to conference - NOT published in proceeding or journal › Paper › Research › peer-review
- Published
Split-Screen: Videogame History through Local Multiplayer Design
Grabarczyk, P. & Karhulahti, V-M., 2021, In: Design Issues. 37, 2Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
Strategies for Unlocking Content in Nintendo Franchises
Blom, J., Aarseth, E. J. & Grabarczyk, P., Aug 2019.Research output: Contribution to conference - NOT published in proceeding or journal › Conference abstract for conference › Research › peer-review
Świat jawności radykalnej czyli o znaczeniu prywatności w życiu społecznym
Grabarczyk, P., 2013, In: Diametros.Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
ID: 81539228