
Pawel Grabarczyk
Associate Professor, Postdoc
- Digital Design
Department
- Center for Digital Play
Research center
- Center for Computing Education Research
Research center
IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark
Building: 4F16-4T86
- Email: pawg@itu.dk
Information Desk: 72185000
- 2008
Eksperymenty myślowe w służbie esencjalizmu
Grabarczyk, P., 2008, In: Filozofia Nauki. 1, 65Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
Od wrażenia do wyrażenia, czyli o niezdeterminowaniu przekładu i względności odniesienia
Grabarczyk, P., 2008, In: Przegląd Filozoficzny. 17, 4Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
Umysł – software czy hardware?
Grabarczyk, P., 2008, In: Hybris. 7Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- 2013
Czym się różni kategoryzacja od konceptualizacji?
Grabarczyk, P., 2013, In: Przegląd Filozoficzny. 2Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
Do Animals See Objects?
Grabarczyk, P., 2013, Regarding Mind, Naturally. Miłkowski, M. & Talmont-Kamiński, K. (eds.). Newcastle: Cambridge Scholars PublishingResearch output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research › peer-review
Dyrektywalna teoria znaczenia jako teoria znaczenia wąskiego
Grabarczyk, P., 2013, In: Przegląd Filozoficzny. 88, 4Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
Dyrektywalna teoria znaczenia w interpretacji behawioralnej
Grabarczyk, P., 2013, Współczesna filozofia języka. Inspiracje i kierunki rozwoju: Studia z metodologii i filozofii językoznawstwa. Stalmaszczyk, P. (ed.). Lodz: Primum VerbumResearch output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research › peer-review
O niearbitralnym kryterium posiadania struktury obliczeniowej
Grabarczyk, P., 2013, In: Filozofia Nauki. 4Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
Świat jawności radykalnej czyli o znaczeniu prywatności w życiu społecznym
Grabarczyk, P., 2013, In: Diametros.Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- 2014
How to (precisely) talk about visual perception? The case of duck/rabbit
Grabarczyk, P., 2014, Philosophy of Language and Linguistics: The Legacy of Frege, Russell, and Wittgenstein. Stalmaszczyk, P. (ed.). De GruyterResearch output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research › peer-review
- 2015
O opozycji hardcore/casual
Grabarczyk, P., 2015, In: Homo Ludens.Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
Trzy rodzaje reprezentacji w filozofii informatyki
Grabarczyk, P., 2015, In: Studia metodologiczne. 34Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- 2016
Concepts as soft detectors: On the role concepts play in perception
Grabarczyk, P., 2016, In: New Ideas in Psychology. 40Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
Is every indie game independent? Towards the concept of independent game
Grabarczyk, P., 2016, In: Game Studies. 16, 1Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
It’s like a walk in the park – on why are walking simulators so controversial
Grabarczyk, P., 2016, In: Transformacje. 3/5, 90/91Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
Perception of Affordances and Experience of Presence in Virtual Reality
Grabarczyk, P. & Pokropski, M., 2016, In: AVANT. Trends in Interdisciplinary Studies.Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- 2017
- Published
Terminological triage - a method for evaluating ludic terms
Aarseth, E. J. & Grabarczyk, P., 2017.Research output: Contribution to conference - NOT published in proceeding or journal › Conference abstract for conference › Research › peer-review
- Published
What's important to a game? Adding a Hierarchy to the Cybermedia Model
Debus, M. S. & Grabarczyk, P., Jul 2017.Research output: Contribution to conference - NOT published in proceeding or journal › Conference abstract for conference › Research › peer-review
Directival Theory of Meaning Resurrected
Grabarczyk, P., 2017, In: Studia Semiotyczne.Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
Granice Sacrum: Wymiary religijności w myśli współczesnej
Grabarczyk, P. (ed.) & Sieczkowski, T. (ed.), 2017, Lodz: Wydawnictwo Uniwersytetu Łódzkiego.Research output: Book / Anthology / Report / Ph.D. thesis › Book › Research › peer-review
How „meaning” became „narrow content
Grabarczyk, P., 2017, In: Studies in Logic, Grammar and Rhetoric.Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- 2018
- Published
An Ontological Meta-Model for Games Research
Grabarczyk, P. & Aarseth, E. J., 2018, In: Proceedings of the Digital Games Research Association (DiGRA).Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
From Rogue to lootboxes: two faces of randomness in computer games
Grabarczyk, P., 2018.Research output: Contribution to conference - NOT published in proceeding or journal › Paper › Research › peer-review
Inferentialism without Normativity
Grabarczyk, P., 2018, In: Organon F.Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
Port or conversion? An ontological framework for classifying game versions
Grabarczyk, P. & Aarseth, E. J., 2018.Research output: Contribution to conference - NOT published in proceeding or journal › Paper › Research › peer-review
W poszukiwaniu teorii znaczenia
Grabarczyk, P., 2018, Lodz: Wydawnictwo Uniwersytetu Łódzkiego.Research output: Book / Anthology / Report / Ph.D. thesis › Book › Research › peer-review
- Published
Are Loot Boxes Gambling? Random reward mechanisms in video games
Nielsen, R. K. L. & Grabarczyk, P., 2018, DiGRA '18 - Proceedings of the 2018 DiGRA International Conference: The Game is the Message. DIGRA, 20 p.Research output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research › peer-review
- 2019
- Published
Strategies for Unlocking Content in Nintendo Franchises
Blom, J., Aarseth, E. J. & Grabarczyk, P., Aug 2019.Research output: Contribution to conference - NOT published in proceeding or journal › Conference abstract for conference › Research › peer-review
- Published
Can memes explain comprehension?
Grabarczyk, P., 2019, In: AVANT. Trends in Interdisciplinary Studies. X, 3, 11 p.Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
Directival Theory of Meaning: From Syntax and Pragmatics to Narrow Linguistic Content
Grabarczyk, P., 2019, 1 ed. Springer. 238 p. (Synthese Library, Vol. 409).Research output: Book / Anthology / Report / Ph.D. thesis › Book › Research › peer-review
- Published
Are Loot Boxes Gambling? Random Reward Mechanisms in Video Games
Nielsen, R. K. L. & Grabarczyk, P., Jun 2019, In: Transactions of the Digital Games Research Association. 4, p. 171-207 36 p., 6.Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- 2020
- Published
An Introduction: The Architecture of Context and Context-Sensitivity
Grabarczyk, P. & Ciecierski, T., 2020, The Architecture of Context and Context-sensitivity: Perspectives from Philosophy, Linguistics and Logic. Springer, p. 1-14 (Studies in Linguistics and Philosophy).Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research › peer-review
- Published
The past through stereoscopic lenses. Video games nostalgia in virtual reality
Grabarczyk, P., 2020, In: Przegląd Kulturoznawczy. 2, 44Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
Virtually indie: On the characteristics of independent game
Grabarczyk, P., 2020, Independent Videogames: Cultures, Networks, Techniques And Politics. Ruffino, P. (ed.). RoutledgeResearch output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research › peer-review
- 2021
- Published
Computing Educational Activities Involving People Rather Than Things Appeal More to Women (Recruitment Perspective)
Christensen, I. M., Høegh Marcher, M., Grabarczyk, P., Graversen, T. & Brabrand, C., 17 Aug 2021, Proceedings of the 17th ACM Conference on International Computing Education Research (ICER 2021). Association for Computing Machinery, p. 127–144Research output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research › peer-review
- Published
Split-Screen: Videogame History through Local Multiplayer Design
Grabarczyk, P. & Karhulahti, V-M., 2021, In: Design Issues. 37, 2Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
Three +1 Perspectives on Computational Thinking
Nicolajsen, S. M., Pischetola, M., Grabarczyk, P. & Brabrand, C., 2021, 21st Koli Calling International Conference on Computing Education Research (Koli Calling ’21): November 18–21, 2021, Joensuu, Finland. November 18–21, 2021, Joensuu, Finland: Association for Computing Machinery, p. 21-37Research output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research › peer-review
- Published
Loot Boxes, Gambling-Like Mechanics in Video Games
Xiao, L. Y., Henderson, L. L., Nielsen, R. K. L., Grabarczyk, P., Newall, P. W. S. & Lee, N. (ed.), 2021, Encyclopedia of Computer Graphics and Games. SpringerResearch output: Conference Article in Proceeding or Book/Report chapter › Encyclopedia chapter › Research › peer-review
ID: 81539228