ITU
Miguel Angel Sicart

Miguel Angel Sicart

Associate Professor, Head of Section, Head of Center

IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark

Building: 2F11-2T09

Phone: +45 72185031

Information Desk: 72185000

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  1. Journal article › Research › Peer-reviewed
  2. Published

    Reality has always been augmented: Play and the promises of Pokémon GO

    Sicart, M. A., 2016, In: Mobile Media & Communication. 5, 1, p. 30-33

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  3. Published

    The Banality of Simulated Evil: Designing Ethical Gameplay

    Sicart (Vila), M. A., 2009, In: Ethics and Information Technology. 11, 3, p. 191-202 11 p.

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  4. Published

    Wicked Games: Designing Moral Dilemmas in Computer Games

    Sicart (Vila), M. A., 2014, In: Design Issues. 29, 3, p. 28-37 9 p.

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  5. Journal article › Commissioned › Peer-reviewed
  6. Published

    Play and the City

    Sicart, M. A., 2016, In: Navigationen. Zeitschrift für Medien- und Kulturwissenschaften. p. 25-40 15 p.

    Research output: Journal Article or Conference Article in JournalJournal articleCommissionedpeer-review

  7. Conference article › Research › Peer-reviewed
  8. Published

    How I learned to love the Bomb: Defcon and the Ethics of Computer Games

    Sicart (Vila), M. A., 2008, In: Lecture Notes in Computer Science. p. 1-10

    Research output: Journal Article or Conference Article in JournalConference articleResearchpeer-review

  9. Published

    Newsgames: Theory and Design

    Sicart (Vila), M. A., 2008, In: Lecture Notes in Computer Science. p. 27-33

    Research output: Journal Article or Conference Article in JournalConference articleResearchpeer-review

  10. Book › Research › Not peer-reviewed
  11. Published

    The Ethics of Computer Games

    Sicart (Vila), M. A., 2009, Cambridge: MIT Press. 264 p.

    Research output: Book / Anthology / Report / Ph.D. thesisBookResearch

  12. Book › Research › Peer-reviewed
  13. Published

    Beyond Choices: The Design of Ethical Gameplay

    Sicart (Vila), M. A., Aug 2013, MIT Press.

    Research output: Book / Anthology / Report / Ph.D. thesisBookResearchpeer-review

  14. Published

    Play Matters

    Sicart (Vila), M. A., 2014, MIT Press. 176 p. (Playful Thinking).

    Research output: Book / Anthology / Report / Ph.D. thesisBookResearchpeer-review

  15. Book chapter › Research › Not peer-reviewed
  16. Published

    A Flourishing Revolt

    Sicart (Vila), M. A., 2009, World of Warcraft and Philosophy: Wrath of the Philosopher King. Cuddy, L. & Nordlinger, J. (eds.). Chicago: Open Court Publishing Company, p. 95-106 11 p. (Popular Culture and Philosophy).

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearch

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