
Miguel Angel Sicart
Associate Professor, Head of Section, Head of Center
- Digital Design
Department
- Center for Digital Play
Research center
IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark
Building: 2F11-2T09
Information Desk: 72185000
- Journal article › Research › Peer-reviewed
- Published
Reality has always been augmented: Play and the promises of Pokémon GO
Sicart, M. A., 2016, In: Mobile Media & Communication. 5, 1, p. 30-33Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
The Banality of Simulated Evil: Designing Ethical Gameplay
Sicart (Vila), M. A., 2009, In: Ethics and Information Technology. 11, 3, p. 191-202 11 p.Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
Wicked Games: Designing Moral Dilemmas in Computer Games
Sicart (Vila), M. A., 2014, In: Design Issues. 29, 3, p. 28-37 9 p.Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Journal article › Commissioned › Peer-reviewed
- Published
Play and the City
Sicart, M. A., 2016, In: Navigationen. Zeitschrift für Medien- und Kulturwissenschaften. p. 25-40 15 p.Research output: Journal Article or Conference Article in Journal › Journal article › Commissioned › peer-review
- Conference article › Research › Peer-reviewed
- Published
How I learned to love the Bomb: Defcon and the Ethics of Computer Games
Sicart (Vila), M. A., 2008, In: Lecture Notes in Computer Science. p. 1-10Research output: Journal Article or Conference Article in Journal › Conference article › Research › peer-review
- Published
Newsgames: Theory and Design
Sicart (Vila), M. A., 2008, In: Lecture Notes in Computer Science. p. 27-33Research output: Journal Article or Conference Article in Journal › Conference article › Research › peer-review
- Book › Research › Not peer-reviewed
- Published
The Ethics of Computer Games
Sicart (Vila), M. A., 2009, Cambridge: MIT Press. 264 p.Research output: Book / Anthology / Report / Ph.D. thesis › Book
- Book › Research › Peer-reviewed
- Published
Beyond Choices: The Design of Ethical Gameplay
Sicart (Vila), M. A., Aug 2013, MIT Press.Research output: Book / Anthology / Report / Ph.D. thesis › Book › peer-review
- Published
Play Matters
Sicart (Vila), M. A., 2014, MIT Press. 176 p. (Playful Thinking).Research output: Book / Anthology / Report / Ph.D. thesis › Book › peer-review
- Book chapter › Research › Not peer-reviewed
- Published
A Flourishing Revolt
Sicart (Vila), M. A., 2009, World of Warcraft and Philosophy: Wrath of the Philosopher King. Cuddy, L. & Nordlinger, J. (eds.). Chicago: Open Court Publishing Company, p. 95-106 11 p. (Popular Culture and Philosophy).Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research
ID: 263436