ITU
Miguel Angel Sicart

Miguel Angel Sicart

Associate Professor, Head of Section, Head of Center

IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark

Building: 2F11-2T09

Phone: +45 72185031

Information Desk: 72185000

Research Group Coordinator

Center for Computer Games Research

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  1. Journal article › Research › Peer-reviewed
  2. Published

    Against Procedurality

    Sicart (Vila), M. A., 2011, In: Game Studies. 11, 3

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  3. Published

    Beyond Choices: A Typology of Ethical Computer Game Designs

    Sicart (Vila), M. A., 2009, In: International Journal of Gaming and Computer-Mediated Simulations. 1, 3, p. 113 12 p.

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  4. Published

    Defining Game Mechanics

    Sicart (Vila), M. A., 2008, In: Game Studies. 8, 2

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  5. Published

    Game, Player, Ethics: A Virtue Ethics Approach to Computer Games

    Vila, M. A. S., 2005, In: International Review of Information Ethics (IRIE).

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  6. Published

    Mundos y sistemas: Entendiendo el diseño de la gameplay ética

    Sicart (Vila), M. A., 2010, In: Revista Comunicación. 1, 7, p. 45-61

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  7. Published

    Play in the Information Age

    Sicart, M. A., 8 May 2018, In: Philosophy & Technology . p. 1-18 17 p.

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  8. Published

    Playing software: the role of the ludic in the software society

    Sicart, M. A., 2020, In: Information, Communication & Society.

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  9. Published

    Quixotean Play in the Age of Computation

    Sicart, M. A., 2018, In: American Journal of Play. 10, 3

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  10. Published

    Reality has always been augmented: Play and the promises of Pokémon GO

    Sicart, M. A., 2016, In: Mobile Media & Communication. 5, 1, p. 30-33

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  11. Published

    The Banality of Simulated Evil: Designing Ethical Gameplay

    Sicart (Vila), M. A., 2009, In: Ethics and Information Technology. 11, 3, p. 191-202 11 p.

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

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