
Miguel Angel Sicart
Associate Professor, Head of Section, Head of Center
- Digital Design
Department
- Center for Digital Play
Research center
IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark
Building: 2F11-2T09
Information Desk: 72185000
- Published
A Flourishing Revolt
Sicart (Vila), M. A., 2009, World of Warcraft and Philosophy: Wrath of the Philosopher King. Cuddy, L. & Nordlinger, J. (eds.). Chicago: Open Court Publishing Company, p. 95-106 11 p. (Popular Culture and Philosophy).Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research
- Published
A Tale of Two Games: Football and FIFA 12
Sicart (Vila), M. A., 18 Jul 2013, The Sports Videogames. Consalvo, M., Mitgutsch, K. & Stein, A. (eds.). 1 ed. Routledge, p. 32-49Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research › peer-review
- Published
Against Procedurality
Sicart (Vila), M. A., 2011, In: Game Studies. 11, 3Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
Beyond Choices: A Typology of Ethical Computer Game Designs
Sicart (Vila), M. A., 2009, In: International Journal of Gaming and Computer-Mediated Simulations. 1, 3, p. 113 12 p.Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
Beyond Choices: The Design of Ethical Gameplay
Sicart (Vila), M. A., Aug 2013, MIT Press.Research output: Book / Anthology / Report / Ph.D. thesis › Book › Research › peer-review
- Published
Defining Game Mechanics
Sicart (Vila), M. A., 2008, In: Game Studies. 8, 2Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
Designing for Immediate Play
Pichlmair, M., Mech, L. & Sicart, M. A., 2017, Proceedings of the 12th International Conference on the Foundations of Digital Games: FDG '17. Association for Computing Machinery, 8 p. 20Research output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research › peer-review
- Published
Digital Games as Ethical Technologies
Sicart (Vila), M. A., 2012, The Philosophy of Computer Games. Springer, p. 101-124 (Philosophy of Engineering and Technology; No. 2, Vol. 7).Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research › peer-review
- Published
Fitter, Happier, More Productive? The Normative Ontology of Fitness Trackers
Spiel, K., Kayali, F., Horvath, L., Penkler, M., Harrer, S., Sicart, M. A. & Hammer, J., 2018, CHI'18 Extended Abtracts. New York, NY, USA: Association for Computing Machinery, 10 p. Paper alt08Research output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research › peer-review
- Published
Game, Player, Ethics: A Virtue Ethics Approach to Computer Games
Vila, M. A. S., 2005, In: International Review of Information Ethics (IRIE).Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
ID: 263436