ITU
Miguel Angel Sicart

Miguel Angel Sicart

Associate Professor, Head of Section, Head of Center

IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark

Building: 2F11-2T09

Phone: +45 72185031

Information Desk: 72185000

Research Group Coordinator

Center for Computer Games Research

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  1. Published

    Play in the Information Age

    Sicart, M. A., 8 May 2018, In: Philosophy & Technology . p. 1-18 17 p.

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  2. Published

    Play Matters

    Sicart (Vila), M. A., 2014, MIT Press. 176 p. (Playful Thinking).

    Research output: Book / Anthology / Report / Ph.D. thesisBookResearchpeer-review

  3. Published

    Playful Capitalism, or Play as an Instrument of Capital

    Sicart, M. A., 2021, In: Contracampo. 40, 2

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  4. Published

    Playing An Automated World

    Sicart, M. A., 2021, Persuasive Games in Context. De La Hera, T., Jansz, J., Raessens, J. & Schouten, B. (eds.). Amsterdam: Amsterdam University Press, p. 41-57 16 p.

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  5. Published

    Playing Automated Futures

    Sicart, M. A., 2021, Persuasive Gaming in Context. Raessens, J., Teresa, D. L. H., Jansz, J. & Schouten, B. (eds.). Amsterdam: Amsterdam University Press, p. 41-56 14 p.

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  6. Published

    Playing Computers

    Sicart, M. A., 2018, Game Mechanics: A Letter to the Reader. Suter, B., Kocher, M. & Bauer, R. (eds.). Transcript Verlag, p. 47-65 18 p.

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearch

  7. Published

    PLAYING OURSELVES INTO FEUDALISM: THE POLITICS AND ETHICS OF LUDIC AUTOMATION

    Sicart, M. A. & Pichlmair, M., 2018.

    Research output: Contribution to conference - NOT published in proceeding or journalConference abstract for conferenceResearchpeer-review

  8. Published

    Playing software: the role of the ludic in the software society

    Sicart, M. A., 2020, In: Information, Communication & Society.

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  9. Published

    Playing the good life: Gamification and ethics

    Sicart (Vila), M. A., Jan 2015, The Gameful World: Approaches, Issues, Applications. Waltz, S. & Deterding, S. (eds.). MIT Press, p. 225-244

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  10. Published

    Playing with Ethics

    Sicart, M. A., 2018, Routledge Handbook of Interdisciplinary Research Methods. Lury, C., Fensham, R., Heller-Nicholas, A., Lammes, S., Lammes, A., Michael, M. & Uprichard, E. (eds.). Routledge, p. 183-186 3 p. 7

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

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