
Miguel Angel Sicart
Associate Professor, Head of Section, Head of Center
- Digital Design
Department
- Center for Computer Games Research
Research center
IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark
Building: 2F11-2T09
Information Desk: 72185000
- 2018
- Published
Playing Computers
Sicart, M. A., 2018, Game Mechanics: A Letter to the Reader. Suter, B., Kocher, M. & Bauer, R. (eds.). Transcript Verlag, p. 47-65 18 p.Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research
- Published
Playing with Ethics
Sicart, M. A., 2018, Routledge Handbook of Interdisciplinary Research Methods. Lury, C., Fensham, R., Heller-Nicholas, A., Lammes, S., Lammes, A., Michael, M. & Uprichard, E. (eds.). Routledge, p. 183-186 3 p. 7Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research › peer-review
- Published
Who are the Robots?
Sicart, M. A., 2018, Being There. Ussing Seeberg, M. & Rydal Jørgensen, L. (eds.). Copenhagen: Louisiana Museum of Modern Art, p. 174-181 7 p.Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Communication
- Published
Play in the Information Age
Sicart, M. A., 8 May 2018, In: Philosophy & Technology . p. 1-18 17 p.Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
Quixotean Play in the Age of Computation
Sicart, M. A., 2018, In: American Journal of Play. 10, 3Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- 2017
- Published
Designing for Immediate Play
Pichlmair, M., Mech, L. & Sicart, M. A., 2017, Proceedings of the 12th International Conference on the Foundations of Digital Games: FDG '17. Association for Computing Machinery, 8 p. 20Research output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research › peer-review
- 2016
- Published
Mechanics
Sicart, M. A., 2016, Debugging Game History: A Critical Lexicon.. Lowood, H. & Guins, R. (eds.). Cambridge: MIT Press, p. 297-304 7 p.Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research › peer-review
- Published
We the Soldiers: Player Complicity and Ethical Gameplay in Call of Duty: Modern Warfare
Sicart, M. A., 2016, Zones of Control: Perspectives on War Gaming. Harrigan, P. & Kirschenbaum, M. G. (eds.). Cambridge: MIT Press, p. 309-318 9 p.Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research › peer-review
- Published
Play and the City
Sicart, M. A., 2016, In: Navigationen. Zeitschrift für Medien- und Kulturwissenschaften. p. 25-40 15 p.Research output: Journal Article or Conference Article in Journal › Journal article › Commissioned › peer-review
- Published
Reality has always been augmented: Play and the promises of Pokémon GO
Sicart, M. A., 2016, In: Mobile Media & Communication. 5, 1, p. 30-33Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
ID: 263436