
Miguel Angel Sicart
Associate Professor, Head of Section, Head of Center
- Digital Design
Department
- Center for Computer Games Research
Research center
IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark
Building: 2F11-2T09
Information Desk: 72185000
- 2015
- Published
Playing the good life: Gamification and ethics
Sicart (Vila), M. A., Jan 2015, The Gameful World: Approaches, Issues, Applications. Waltz, S. & Deterding, S. (eds.). MIT Press, p. 225-244Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research › peer-review
- Published
Loops and Metagames: Understanding Game Design Structures
Sicart, M. A., 2015, Proceedings of the 10th International Conference on the Foundations of Digital Games (FDG 2015), June 22-25, 2015, Pacific Grove, CA, USA..Research output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research › peer-review
- Published
Participatory Republics: Play and the Political
Sicart, M. A., 2015, Proceedings of the 10th International Conference on the Foundations of Digital Games (FDG 2015), June 22-25, 2015, Pacific Grove, CA, USA.Research output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research › peer-review
- 2014
- Published
Play Matters
Sicart (Vila), M. A., 2014, MIT Press. 176 p. (Playful Thinking).Research output: Book / Anthology / Report / Ph.D. thesis › Book › Research › peer-review
- Published
Wicked Games: Designing Moral Dilemmas in Computer Games
Sicart (Vila), M. A., 2014, In: Design Issues. 29, 3, p. 28-37 9 p.Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- 2013
- Published
Beyond Choices: The Design of Ethical Gameplay
Sicart (Vila), M. A., Aug 2013, MIT Press.Research output: Book / Anthology / Report / Ph.D. thesis › Book › Research › peer-review
- Published
A Tale of Two Games: Football and FIFA 12
Sicart (Vila), M. A., 18 Jul 2013, The Sports Videogames. Consalvo, M., Mitgutsch, K. & Stein, A. (eds.). 1 ed. Routledge, p. 32-49Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research › peer-review
- 2012
- Published
Digital Games as Ethical Technologies
Sicart (Vila), M. A., 2012, The Philosophy of Computer Games. Springer, p. 101-124 (Philosophy of Engineering and Technology; No. 2, Vol. 7).Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research › peer-review
- 2011
- Published
Against Procedurality
Sicart (Vila), M. A., 2011, In: Game Studies. 11, 3Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- 2010
- Published
Now It's Personal: On Abusive Game Design
Wilson, D. & Sicart (Vila), M. A., May 2010, Future Play Conference Proceedings. Association for Computing Machinery, p. 64 8 p.Research output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research › peer-review
ID: 263436