ITU
ITU
Lisbeth Klastrup

Lisbeth Klastrup

Associate Professor

IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark

Building: 5D13

Phone: +45 7218 5029

Information Desk: 72185000

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  1. 2008
  2. Published

    Brugen af "Sociale Medier" online i valgkampen 2007

    Jensen, J. L., Klastrup, L. & Hoff, J. V., 2008, Internettets rolle under folketingsvalget 2007. FDIM, p. 37-46

    Research output: Conference Article in Proceeding or Book/Report chapterReport chapterResearch

  3. Published

    What Makes World of Warcraft a World? A Note on Death and Dying

    Klastrup, L., 2008, Digital Culture, Play, and Identity: A World of Warcraft Reader. Massachusetts, Boston, USA: MIT Press, p. 143-166

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearch

  4. 2009
  5. Published

    "Because it just looks cool!": Fashion as character performance: The Case of WoW

    Tosca, S. P. & Klastrup, L., 2009, In : Journal of Virtual Worlds Research. 1, 3, p. 1-17 17 p.

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  6. Published

    Executive rapport. Mobity survey. Danske unges brug af sociale netværk i et mobilt perspektiv

    Klastrup, L. & Stald, G. B., 2009, København: IT-Universitetet i København. 9 p.

    Research output: Book / Anthology / Report / Ph.D. thesisReportResearch

  7. Published

    MMOGs and the Ecology of Fiction: Understanding LOTRO as a Transmedial World

    Tosca, S. P. & Klastrup, L., 2009, Breaking New Ground: Innovation in Games, Play, Practice and Theory. DIGRA, Vol. http://www.digra.org/dl. p. net 9 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  8. Published

    Telling & Sharing? Understanding Mobile Stories & the Future of Narratives: -

    Klastrup, L., 2009, In : Leonardo Electronic Almanac. 16, 1-2

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  9. Published

    The Worldness of EverQuest:  - Exploring a 21st Century Fiction

    Klastrup, L., 2009, In : Game Studies. 9, 1

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  10. 2010
  11. Published

    International Handbook of Internet Research

    Hunsinger, J., Klastrup, L. & Allen, M., 2010, 1 ed. Dordrecht: Springer. 512 p.

    Research output: Book / Anthology / Report / Ph.D. thesisBookResearchpeer-review

  12. Published

    Når handlingsrummet bliver en modalitet: Om spilæstetisk analyse af websites

    Klastrup, L., 2010, Skrift/Bilde/Lyd - Analyse af sammensatte tekster. Engebretsen, M. (ed.). Norge: Høyskoleforlaget, p. 125-147 22 p.

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearch

  13. Published

    Professionally Social: Using Social Media for Professional (Research) Communication

    Klastrup, L., 2010, In : Language at Work - Bridging Theory and Practice. 7, Language and New Media, 12 p.

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

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