
Leon Y. Xiao
PhD fellow
- Digital Design
Department
- Center for Digital Play
Research center
IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark
Building: 4F10-4T16
- Email: lexi@itu.dk
Information Desk: 72185000
- Published
Blind Boxes: Opening Our Eyes to the Challenging Regulation of Gambling-Like Products and Gamblification and Unexplained Regulatory Inaction
Xiao, L. Y., 14 Jun 2022, In: Gaming Law Review. 26, 5, p. 255–268Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
Drafting Video Game Loot Box Regulation for Dummies: A Chinese Lesson
Xiao, L. Y., 16 Jun 2022, In: Information and Communications Technology Law. 31, 3Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
Loot boxes are more prevalent in UK video games than previously considered: Updating Zendle et al. (2020)
Xiao, L. Y., Henderson, L. L. & Newall, P. W. S., 7 Feb 2022, In: Addiction.Research output: Journal Article or Conference Article in Journal › Letter › Research › peer-review
- Published
Loot boxes are NOT gambling under Dutch law
Xiao, L. Y., Apr 2022, In: Computers & Law. 145, p. 24-25Research output: Journal Article or Conference Article in Journal › Contribution to newspaper - Comment/debate › Communication
- Published
Loot Boxes, Gambling-Like Mechanics in Video Games
Xiao, L. Y., Henderson, L. L., Nielsen, R. K. L., Grabarczyk, P., Newall, P. W. S. & Lee, N. (ed.), 2021, Encyclopedia of Computer Graphics and Games. SpringerResearch output: Conference Article in Proceeding or Book/Report chapter › Encyclopedia chapter › Research › peer-review
- Published
Probability disclosures are not enough: Reducing loot box reward complexity as a part of ethical video game design
Xiao, L. Y. & Newall, P. W. S., 2022, In: Journal of Gambling Issues.Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
Regulating Gambling-Like Video Game Loot Boxes: a Public Health Framework Comparing Industry Self-Regulation, Existing National Legal Approaches, and Other Potential Approaches
Xiao, L. Y., 26 Jul 2022, In: Current Addiction Reports.Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
Reserve your judgment on “Draconian” Chinese video gaming restrictions on children • Commentary on: Draconian policy measures are unlikely to prevent disordered gaming (Colder Carras et al., 2021)
Xiao, L. Y., 27 May 2022, In: Journal of Behavioral Addictions.Research output: Journal Article or Conference Article in Journal › Comment/debate › Research › peer-review
- Published
Towards Reproducibility in Game Analysis: Some Reflections on the Study Design and Methodology of Loot Box Prevalence Studies
Xiao, L. Y., 21 Apr 2022, Conference Proceedings: Game Analysis Perspective Conference. Copenhagen: IT University of Copenhagen, p. 34-39 6 p.Research output: Conference Article in Proceeding or Book/Report chapter › Conference abstract in proceedings › Research › peer-review
- Published
What are the Odds? Lower Compliance with Western Loot Box Probability Disclosure Industry Self-Regulation than Chinese Legal Regulation
Xiao, L. Y., Henderson, L. L. & Newall, P. W. S., 13 Apr 2022.Research output: Contribution to conference - NOT published in proceeding or journal › Paper › Research › peer-review
ID: 86413849