ITU
Leon Y. Xiao

Leon Y. Xiao

PhD fellow

IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark

Building: 4F10-4T16

Information Desk: 72185000

View graph of relations

  1. 2022
  2. Published
  3. Published

    What are the Odds? Lower Compliance with Western Loot Box Probability Disclosure Industry Self-Regulation than Chinese Legal Regulation

    Xiao, L. Y., Henderson, L. L. & Newall, P. W. S., 13 Apr 2022.

    Research output: Contribution to conference - NOT published in proceeding or journalPaperResearchpeer-review

  4. Published

    Loot boxes are NOT gambling under Dutch law

    Xiao, L. Y., Apr 2022, In: Computers & Law. 145, p. 24-25

    Research output: Journal Article or Conference Article in JournalContribution to newspaper - Comment/debateCommunication

  5. Published

    Loot boxes are more prevalent in UK video games than previously considered: Updating Zendle et al. (2020)

    Xiao, L. Y., Henderson, L. L. & Newall, P. W. S., 7 Feb 2022, In: Addiction.

    Research output: Journal Article or Conference Article in JournalLetterResearchpeer-review

  6. Published

    What next for video game regulation in 2022?

    Xiao, L. Y., 4 Feb 2022, In: Computers & Law. 144, p. 39–40 2 p.

    Research output: Journal Article or Conference Article in JournalContribution to newspaper - Newspaper articleCommunication

  7. Published

    Probability disclosures are not enough: Reducing loot box reward complexity as a part of ethical video game design

    Xiao, L. Y. & Newall, P. W. S., 2022, In: Journal of Gambling Issues.

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  8. 2021
  9. Published

    打开潘多拉的魔盒:开宝箱机制 (loot boxes) 与赌博仅有薄弱的相关性及中国玩家对概率公示的态度

    Xiao, L. Y., 4 Dec 2021.

    Research output: Contribution to conference - NOT published in proceeding or journalConference abstract for conferenceResearchpeer-review

  10. Published

    Loot Boxes, Gambling-Like Mechanics in Video Games

    Xiao, L. Y., Henderson, L. L., Nielsen, R. K. L., Grabarczyk, P., Newall, P. W. S. & Lee, N. (ed.), 2021, Encyclopedia of Computer Graphics and Games. Springer

    Research output: Conference Article in Proceeding or Book/Report chapterEncyclopedia chapterResearchpeer-review

ID: 86413849