ITU
Espen Aarseth

Espen Aarseth, Dr. Art.

Full Professor

IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark

Building: 5F11

Information Desk: 72185000

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  1. Editorial
  2. Published

    Editorial

    Aarseth, E. (ed.), Sep 2012, In: Game Studies. 12, 1

    Research output: Journal Article or Conference Article in JournalEditorialResearch

  3. Published

    Game History: A special issue

    Aarseth, E. J., 2013, In: Game Studies. 13, 2

    Research output: Journal Article or Conference Article in JournalEditorialResearch

  4. Published

    Game Studies: How to play - Ten play-tips for the aspiring game-studies scholar

    Aarseth, E. J., 2019, In: Game Studies. 19, 2

    Research output: Journal Article or Conference Article in JournalEditorialResearch

  5. Published

    Just Games

    Aarseth, E. J. (ed.), 2017, In: Game Studies. 17, 1

    Research output: Journal Article or Conference Article in JournalEditorialResearch

  6. Published

    Meta-Game Studies

    Aarseth, E. J., 2015, In: Game Studies. 15, 1

    Research output: Journal Article or Conference Article in JournalEditorialResearch

  7. Published

    Two Decades of Game Studies

    Aarseth, E. J., 2021, In: Game Studies. 21, 1

    Research output: Journal Article or Conference Article in JournalEditorialResearch

  8. Comment/debate
  9. Published

    Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal

    Aarseth, E., Bean, A., Nielsen, R. K. L., Boon, H., Carras, M., Coulson, M., Das, D., Deleuze, J., Dunkels, E., Edman, J., Ferguson, C., Haagsma, M., Bergmark, K., Hussain, Z., Jansz, J., Kardefelt-Winther, D., Kutner, L., Markey, P., Prause, N., Przybylski, A., Quandt, T., Schimmenti, A., Starcevic, V., Stutman, G., van Looy, J. & van Rooij, A., 29 Dec 2016, In: Journal of Behavioral Addictions.

    Research output: Journal Article or Conference Article in JournalComment/debateResearch

  10. Anthology
  11. Published

    Ludotopia: Spaces, Places, and Territories in Computer Games

    Aarseth, E. J. (ed.) & Günzel, S. (ed.), 2019, Transcript Verlag.

    Research output: Book / Anthology / Report / Ph.D. thesisAnthologyResearchpeer-review

  12. Book chapter
  13. Published

    "Ich will nicht, dass es mir schmeckt, aber es schmeckt mir doch!": Ein Gespräch

    Aarseth, E. & Fuchs, M., 2010, Das Spiel und seine Grenzen: Passagen des Spiels II. Fuchs, M. & Strouhal, E. (eds.). Wien New York: Springer, p. 95-100 6 p.

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearch

  14. Published

    “Define Real, Moron!” -Some Remarks on Game Ontologies

    Aarseth, E., 2011, DIGAREC Keynote-Lectures 2009/10. Günzel, S., Liebe, M. & Mersch, D. (eds.). Potsdam: Universität Potsdam, Vol. 6. p. 50-68 18 p. (DIGAREC Series).

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearch

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