
Espen Aarseth, Dr. Art.
Full Professor
- Center for Digital Play
Research center
- Digital Design
Department
IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark
Building: 2F11-2T01
- Email: aarseth@itu.dk
Information Desk: 72185000
- Editorial › Research › Not peer-reviewed
- Published
Editorial
Aarseth, E. (ed.), Sep 2012, In: Game Studies. 12, 1Research output: Journal Article or Conference Article in Journal › Editorial › Research
- Published
Game History: A special issue
Aarseth, E. J., 2013, In: Game Studies. 13, 2Research output: Journal Article or Conference Article in Journal › Editorial › Research
- Published
Game Studies: How to play - Ten play-tips for the aspiring game-studies scholar
Aarseth, E. J., 2019, In: Game Studies. 19, 2Research output: Journal Article or Conference Article in Journal › Editorial › Research
- Published
Just Games
Aarseth, E. J. (ed.), 2017, In: Game Studies. 17, 1Research output: Journal Article or Conference Article in Journal › Editorial › Research
- Published
Meta-Game Studies
Aarseth, E. J., 2015, In: Game Studies. 15, 1Research output: Journal Article or Conference Article in Journal › Editorial › Research
- Published
Two Decades of Game Studies
Aarseth, E. J., 2021, In: Game Studies. 21, 1Research output: Journal Article or Conference Article in Journal › Editorial › Research
- Comment/debate › Research › Not peer-reviewed
- Published
Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal
Aarseth, E., Bean, A., Nielsen, R. K. L., Boon, H., Carras, M., Coulson, M., Das, D., Deleuze, J., Dunkels, E., Edman, J., Ferguson, C., Haagsma, M., Bergmark, K., Hussain, Z., Jansz, J., Kardefelt-Winther, D., Kutner, L., Markey, P., Prause, N., Przybylski, A., Quandt, T., Schimmenti, A., Starcevic, V., Stutman, G., van Looy, J. & van Rooij, A., 29 Dec 2016, In: Journal of Behavioral Addictions.Research output: Journal Article or Conference Article in Journal › Comment/debate › Research
- Anthology › Research › Peer-reviewed
- Published
Ludotopia: Spaces, Places, and Territories in Computer Games
Aarseth, E. J. (ed.) & Günzel, S. (ed.), 2019, Transcript Verlag.Research output: Book / Anthology / Report / Ph.D. thesis › Anthology › Research › peer-review
- Book chapter › Research › Not peer-reviewed
- Published
"Ich will nicht, dass es mir schmeckt, aber es schmeckt mir doch!": Ein Gespräch
Aarseth, E. & Fuchs, M., 2010, Das Spiel und seine Grenzen: Passagen des Spiels II. Fuchs, M. & Strouhal, E. (eds.). Wien New York: Springer, p. 95-100 6 p.Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research
- Published
“Define Real, Moron!” -Some Remarks on Game Ontologies
Aarseth, E., 2011, DIGAREC Keynote-Lectures 2009/10. Günzel, S., Liebe, M. & Mersch, D. (eds.). Potsdam: Universität Potsdam, Vol. 6. p. 50-68 18 p. (DIGAREC Series).Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research
ID: 263501