
Espen Aarseth, Dr. Art.
Full Professor
- Center for Computer Games Research
Research center
- Digital Design
Department
IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark
- Email: aarseth@itu.dk
Information Desk: 72185000
- Published
Game History: A special issue
Aarseth, E. J., 2013, In: Game Studies. 13, 2Research output: Journal Article or Conference Article in Journal › Editorial › Research
- Published
Game Studies
Aarseth, E. J., 2021, Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming. 2nd ed.Research output: Conference Article in Proceeding or Book/Report chapter › Encyclopedia chapter › Research
- Published
Game Studies (Vol 11, issue 1): The International Journal of Computer Game Research
Aarseth, E. (ed.), Feb 2011Research output: Other contribution › Net publication - Internet publication › Research › peer-review
- Published
Game Studies (Vol. 11, issue 2): The International Journal of Computer Game Research
Aarseth, E. (ed.), May 2011Research output: Other contribution › Net publication - Internet publication › Research › peer-review
- Published
Game Studies (Vol. 11, issue 3): The International Journal of Computer Game Research
Aarseth, E. (ed.), Dec 2011Research output: Other contribution › Net publication - Internet publication › Research › peer-review
- Published
Game Studies: How to play - Ten play-tips for the aspiring game-studies scholar
Aarseth, E. J., 2019, In: Game Studies. 19, 2Research output: Journal Article or Conference Article in Journal › Editorial › Research
- Published
Genre Trouble: Narrativism and the Art of Simulation
Aarseth, E. J., Mar 2004, First Person: New Media as Story, Performance, and Game. Wardrip-Fruin, N. & Harrigan, P. (eds.). Cambridge, MA: MIT Press, p. 45-55 11 p.Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research › peer-review
- Published
Homo Ludens Viator: Mobilizing Game Studies
Enevold, J. & Aarseth, E., 2008.Research output: Contribution to conference - NOT published in proceeding or journal › Paper › Research
- Published
How We Became Postdigital: From Cyberstudies to Game Studies
Aarseth, E. J., 2006, Critical Cyberculture Studies . Silver, D. & Massanari, A. (eds.). New York, NY: New York University Press, p. 37-46 9 p.Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research › peer-review
- Published
I Fought the Law: Transgressive Play and The Implied Player
Aarseth, E. J., 2007, DiGRA '07 - Proceedings of the 2007 DiGRA International Conference: Situated Play. Vol. 4. p. 130-133Research output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research › peer-review
ID: 263501