
Espen Aarseth, Dr. Art.
Full Professor
- Center for Computer Games Research
Research center
- Digital Design
Department
IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark
Building: 2F11-2T01
- Email: aarseth@itu.dk
Information Desk: 72185000
- 2010
- Published
Uma Teoria Narrativa Dos Jogos
Aarseth, E., 2010, FILE Sao Paulo 2010. Barreto, R. & Perissinoto, P. (eds.). 2010 ed. Sao Paulo: FILE, p. 170-177 8 p.Research output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research
- 2009
- Published
Mapping the game landscape: Locating genres using functional classification
Dahlskog, S., Kamstrup, A. & Aarseth, E. J., 2009, DiGRA '09 - Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, Play, Practice and Theory. Brunel UniversityResearch output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research › peer-review
- Published
Mufaji zavar: A narrativizmus és a szimuláció muvészete
Aarseth, E., 2009, Narratívák 7.: Elbeszélés, Játék és Szimuláció A Digitális Médiában. Fenyvesi, K. & Kiss, M. (eds.). Pécs: Kiarat Kiado, p. 159-174 15 p.Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research
- 2008
- Published
A Hollow World: World of Warcraft as Spatial Practice
Aarseth, E., 2008, Digital Culture, Play, and Identity: A World of Warcraft Reader. MIT Press, p. 111-122 12 p.Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research
- Published
Homo Ludens Viator: Mobilizing Game Studies
Enevold, J. & Aarseth, E., 2008.Research output: Contribution to conference - NOT published in proceeding or journal › Paper › Research
- Published
Mama Ludens: Interviews with Women who Play
Enevold, J., Hagström, C. & Aarseth, E., 2008.Research output: Contribution to conference - NOT published in proceeding or journal › Paper › Research
- 2007
- Published
Doors and Perception: Fiction vs Simulation in Games
Aarseth, E. J., 2007, In: Intermédialités: Histoire et théorie des arts, des lettres et des techniques/Intermediality: History and Theory of the Arts, Literature and Technologies. 9, p. 35-44Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
Forskning på spel: Metodologiska ansatser til spelanalys
Aarseth, E. J., 2007, Datorspelandets dynamik: Lekar och roller i en digital kultur. Linderoth, J. (ed.). Lund, Sweden: Studentlitteratur, p. 209-229 20 p.Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research › peer-review
- Published
I Fought the Law: Transgressive Play and The Implied Player
Aarseth, E. J., 2007, DiGRA '07 - Proceedings of the 2007 DiGRA International Conference: Situated Play. Vol. 4. p. 130-133Research output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research › peer-review
- Published
Investigación sobre juegos: aproximaciones metodológicas al análisis de juegos
Aarseth, E., 2007, In: Artnodes: E-Journal on Art, Science and Technology. 7, p. 1-11 11 p.Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
ID: 263501