
Espen Aarseth, Dr. Art.
Full Professor
- Center for Digital Play
Research center
- Digital Design
Department
IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark
Building: 2F11-2T01
- Email: aarseth@itu.dk
Information Desk: 72185000
- 2019
- Published
Ludoforming: Changing Actual, Historical or Fictional Topographies into Ludic Topologies
Aarseth, E. J., 2019, Ludotopia: Spaces, Places and Territories in Computer Games. Aarseth, E. & Günzel, S. (eds.). Transcript Verlag, p. 127-140Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research › peer-review
- Published
Ludotopia: Spaces, Places, and Territories in Computer Games
Aarseth, E. J. (ed.) & Günzel, S. (ed.), 2019, Transcript Verlag.Research output: Book / Anthology / Report / Ph.D. thesis › Anthology › Research › peer-review
- 2018
- Published
A weak scientific basis for gaming disorder: Let us err on the side of caution
van Rooij, A., Ferguson, C., Nielsen, R. K. L., Aarseth, E. J., Poulsen, A., Kardefelt-Winther, D., Bean, A., Colder Carras, M., Przybylski, A., Shi, J., Brus, A., Fiskaali, A., Karlsen, F., Lieberoth, A., Markey, P. & Prax, P., 12 Mar 2018, In: Journal of Behavioral Addictions. 7, 1, p. 1-9 9 p.Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
An Ontological Meta-Model for Games Research
Grabarczyk, P. & Aarseth, E. J., 2018, In: Proceedings of the Digital Games Research Association (DiGRA).Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
Port or conversion? An ontological framework for classifying game versions
Grabarczyk, P. & Aarseth, E. J., 2018.Research output: Contribution to conference - NOT published in proceeding or journal › Paper › Research › peer-review
- 2017
- Published
Replaying Minecraft? Sandbox Building Meets Action JRPG
Aarseth, E. J. & Blom, J., 22 Aug 2017.Research output: Contribution to conference - NOT published in proceeding or journal › Paper › Research › peer-review
- Published
Against ‘Videogames’: Epistemic Blindness in (Video) Game Studies
Aarseth, E. J., 2017.Research output: Contribution to conference - NOT published in proceeding or journal › Conference abstract for conference › Research › peer-review
- Published
Just Games
Aarseth, E. J. (ed.), 2017, In: Game Studies. 17, 1Research output: Journal Article or Conference Article in Journal › Editorial › Research
- Published
Spec Ops: The line between player and spectator in ludic entertainment.
Aarseth, E. J., 2017, 10 p.Research output: Working paper › Research
- Published
Terminological triage - a method for evaluating ludic terms
Aarseth, E. J. & Grabarczyk, P., 2017.Research output: Contribution to conference - NOT published in proceeding or journal › Conference abstract for conference › Research › peer-review
ID: 263501