
Espen Aarseth, Dr. Art.
Full Professor
- Center for Digital Play
Research center
- Digital Design
Department
IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark
Building: 2F11-2T01
- Email: aarseth@itu.dk
Information Desk: 72185000
- 2022
- Published
Game Analysis Reloaded: Editorial for Game Studies special issue
Jørgensen, I. K. H. & Aarseth, E. J., 21 Apr 2022, Game Studies.Research output: Other contribution › Research
- Published
A Narrative Theory of Games (Chinese translation)
Aarseth, E. J., 2022Research output: Other contribution › Net publication - Internet publication › Research
- 2021
- Published
Dataspill og metode: en samtale med Espen Aarseth og Torill Mortensen
Aarseth, E. J. & Mortensen, T. E., 2021, In: Norsk Medietidsskrift. 28, 4Research output: Journal Article or Conference Article in Journal › Journal article › Research
- Published
Game Studies
Aarseth, E. J., 2021, Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming. 2nd ed.Research output: Conference Article in Proceeding or Book/Report chapter › Encyclopedia chapter › Research
- Published
Le jeu et son nom : qu’est-ce qu’un auteur de jeu vidéo ?
Aarseth, E. J., 2021, In: Poïétique du jeu vidéo. 23Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
Two Decades of Game Studies
Aarseth, E. J., 2021, In: Game Studies. 21, 1Research output: Journal Article or Conference Article in Journal › Editorial › Research
- 2020
- Published
The game itself? Towards a Hermeneutics of Computer Games
Aarseth, E. J. & Möring, S. M., 2020, FDG '20: International Conference on the Foundations of Digital Games. Association for Computing Machinery, p. 1-8 36Research output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research › peer-review
- 2019
- Published
Strategies for Unlocking Content in Nintendo Franchises
Blom, J., Aarseth, E. J. & Grabarczyk, P., Aug 2019.Research output: Contribution to conference - NOT published in proceeding or journal › Conference abstract for conference › Research › peer-review
- Published
Game Studies: How to play - Ten play-tips for the aspiring game-studies scholar
Aarseth, E. J., 2019, In: Game Studies. 19, 2Research output: Journal Article or Conference Article in Journal › Editorial › Research
- Published
Introduction: Space – The Theoretical Frontier
Aarseth, E. J. & Günzel, S., 2019, Ludotopia: Spaces, Places and Territories in Computer Games. Aarseth, E. & Günzel, S. (eds.). Transcript VerlagResearch output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research › peer-review
- Published
Ludoforming: Changing Actual, Historical or Fictional Topographies into Ludic Topologies
Aarseth, E. J., 2019, Ludotopia: Spaces, Places and Territories in Computer Games. Aarseth, E. & Günzel, S. (eds.). Transcript Verlag, p. 127-140Research output: Conference Article in Proceeding or Book/Report chapter › Book chapter › Research › peer-review
- Published
Ludotopia: Spaces, Places, and Territories in Computer Games
Aarseth, E. J. (ed.) & Günzel, S. (ed.), 2019, Transcript Verlag.Research output: Book / Anthology / Report / Ph.D. thesis › Anthology › Research › peer-review
- 2018
- Published
A weak scientific basis for gaming disorder: Let us err on the side of caution
van Rooij, A., Ferguson, C., Nielsen, R. K. L., Aarseth, E. J., Poulsen, A., Kardefelt-Winther, D., Bean, A., Colder Carras, M., Przybylski, A., Shi, J., Brus, A., Fiskaali, A., Karlsen, F., Lieberoth, A., Markey, P. & Prax, P., 12 Mar 2018, In: Journal of Behavioral Addictions. 7, 1, p. 1-9 9 p.Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
An Ontological Meta-Model for Games Research
Grabarczyk, P. & Aarseth, E. J., 2018, In: Proceedings of the Digital Games Research Association (DiGRA).Research output: Journal Article or Conference Article in Journal › Journal article › Research › peer-review
- Published
Port or conversion? An ontological framework for classifying game versions
Grabarczyk, P. & Aarseth, E. J., 2018.Research output: Contribution to conference - NOT published in proceeding or journal › Paper › Research › peer-review
- 2017
- Published
Replaying Minecraft? Sandbox Building Meets Action JRPG
Aarseth, E. J. & Blom, J., 22 Aug 2017.Research output: Contribution to conference - NOT published in proceeding or journal › Paper › Research › peer-review
- Published
Against ‘Videogames’: Epistemic Blindness in (Video) Game Studies
Aarseth, E. J., 2017.Research output: Contribution to conference - NOT published in proceeding or journal › Conference abstract for conference › Research › peer-review
- Published
Just Games
Aarseth, E. J. (ed.), 2017, In: Game Studies. 17, 1Research output: Journal Article or Conference Article in Journal › Editorial › Research
- Published
Spec Ops: The line between player and spectator in ludic entertainment.
Aarseth, E. J., 2017, 10 p.Research output: Working paper › Research
- Published
Terminological triage - a method for evaluating ludic terms
Aarseth, E. J. & Grabarczyk, P., 2017.Research output: Contribution to conference - NOT published in proceeding or journal › Conference abstract for conference › Research › peer-review
- 2016
- Published
Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal
Aarseth, E., Bean, A., Nielsen, R. K. L., Boon, H., Carras, M., Coulson, M., Das, D., Deleuze, J., Dunkels, E., Edman, J., Ferguson, C., Haagsma, M., Bergmark, K., Hussain, Z., Jansz, J., Kardefelt-Winther, D., Kutner, L., Markey, P., Prause, N., Przybylski, A., Quandt, T., Schimmenti, A., Starcevic, V., Stutman, G., van Looy, J. & van Rooij, A., 29 Dec 2016, In: Journal of Behavioral Addictions.Research output: Journal Article or Conference Article in Journal › Comment/debate › Research
- Published
Transmedia (Storytelling?): a polyphonic critical review
Sánchez-Mesa, D., Aarseth, E. J., Pratten, R. & Scolari, C. A., 2016, In: Artnodes: E-Journal on Art, Science and Technology. 2016, 18Research output: Journal Article or Conference Article in Journal › Journal article › Research
- 2015
- Published
Meta-Game Studies
Aarseth, E. J., 2015, In: Game Studies. 15, 1Research output: Journal Article or Conference Article in Journal › Editorial › Research
- Published
The Word Game: The ontology of an undefinable object
Aarseth, E. J. & Calleja, G., 2015, Proceedings of the 10th International Conference on the Foundations of Digital Games (FDG 2015). Society for the Advancement of the Science of Digital Games, 8 p.Research output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research › peer-review
- 2014
- Published
Connecting the Dots between Games and Addiction
Nielsen, R. K., Karlsen, F., Goggin, J. & Aarseth, E., 6 Aug 2014. 3 p.Research output: Contribution to conference - NOT published in proceeding or journal › Conference abstract for conference › Research › peer-review
ID: 263501