ITU
ITU
Espen Aarseth

Espen Aarseth, Dr. Art.

Professor, Head of Center

IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark

Building: 5D15

Information Desk: 72185000

Research Group Coordinator

Center for Computer Games Research

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  1. 2016
  2. Published

    Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal

    Aarseth, E., Bean, A., Nielsen, R. K. L., Boon, H., Carras, M., Coulson, M., Das, D., Deleuze, J., Dunkels, E., Edman, J., Ferguson, C., Haagsma, M., Bergmark, K., Hussain, Z., Jansz, J., Kardefelt-Winther, D., Kutner, L., Markey, P., Prause, N., Przybylski, A., Quandt, T., Schimmenti, A., Starcevic, V., Stutman, G., van Looy, J. & van Rooij, A. 29 Dec 2016 In : Journal of Behavioral Addictions.

    Research output: ResearchComment/debate

  3. 2015
  4. Published

    The Word Game: The ontology of an undefinable object

    Aarseth, E. J. & Calleja, G. 2015 Proceedings of the 10th International Conference on the Foundations of Digital Games (FDG 2015). Society for the Advancement of the Science of Digital Games, 8 p.

    Research output: Research - peer-reviewArticle in proceedings

  5. 2014
  6. Published

    Connecting the Dots between Games and Addiction

    Nielsen, R. K., Karlsen, F., Goggin, J. & Aarseth, E. 6 Aug 2014 3 p.

    Research output: Research - peer-reviewConference abstract for conference

  7. Published

    Challenges for Game Addiction as a Mental Health Diagnosis

    Nielsen, R. K., Aarseth, E. & Poulsen, A. 7 Apr 2014 Proceedings of the 9th International Conference on the Foundations of Digital Games: FDG 2014 Proceedings. 3 p.

    Research output: Research - peer-reviewArticle in proceedings

  8. Published

    Ludology

    Aarseth, E. J. 2014 The Routledge Companion to Video Game Studies. J. P. Wolf, M. & Perron, B. (eds.). New York, NY: Routledge, p. 185-189 5 p.

    Research output: Research - peer-reviewBook chapter

  9. Published

    Ontology

    Aarseth, E. J. 2014 The Routledge Companion to Video Game Studies. J. P. Wolf, M. & Perron, B. (eds.). New York, NY: Routledge, p. 484-492 8 p.

    Research output: Research - peer-reviewBook chapter

  10. 2013
  11. Published

    Ad Ludum! The Study of Games From the Colosseum to the Computer

    Aarseth, E. 2013 Greek and Roman Games in the Computer Age. Selliaas Thorsen, T. (ed.). Trondheim: TAPIR Akademisk Forlag, p. 11-23 13 p.

    Research output: Research - peer-reviewBook chapter

  12. Published

    Ludic Zombies: An Examination of Zombieism in Games

    Backe, H-J. & Aarseth, E. 2013 In : Proceedings of DiGRA 2013. 7, 16 p., 405

    Research output: Research - peer-reviewConference article

  13. 2012
  14. Published

    Editorial

    Aarseth, E. (ed.) Sep 2012 In : Game Studies. 12, 1

    Research output: ResearchEditorial

  15. Published

    A Narrative Theory of Games

    Aarseth, E. 2012 In : Foundations of Digital Games Conference Proceedings. p. 129-133 5 p.

    Research output: Research - peer-reviewJournal article

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