Espen Aarseth

Espen Aarseth, Dr. Art.

Professor, Head of Center

IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S

Building: 5B02

Information Desk: 72185000

Research Group Coordinator

Center for Computer Games Research

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I am the Head of Research at the Center for Computer Games Research,[ link: ] where I have worked on the aesthetics of computer games since its founding in 2003.  I am currently also director for the Games Program here at the IT University of Copenhagen. I am also Editor-in-Chief of Game Studies ( ), the oldest peer reviewed journal in the field of (surprise!) game Studies.

My current research concerns ideological, narrative, semiotic and ontological aspects of games and game communication, as well as topics such as game addiction, games and meaning, and also digital literature culture and aesthetics (what some people used to call "new media" 15-20 years ago).


    Research areas

  • Game Aesthetics, Game Cultue, Digital Aesthetics

Research outputs (41)

  1. Published

    A weak scientific basis for gaming disorder: Let us err on the side of caution

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  2. Published

    Replaying Minecraft? Sandbox Building Meets Action JRPG

    Research output: Contribution to conference - NOT published in proceeding or journalPaperResearchpeer-review

  3. Published

View all (41) »

Research Activities (39)

  1. Ludo-Literacy, Or, The complex cultural objects and practices we for some reason call games

    Activity: Talk or presentation typesLecture and oral contribution

  2. Is Game Studies a Good Idea? — Don't Try This at Home!

    Activity: Talk or presentation typesLecture and oral contribution

  3. Fifty Shades of Play: Making sense of the game-story landscape

    Activity: Talk or presentation typesLecture and oral contribution

View all (39) »

Recent activities and conferences

ID: 263501