ITU
Daniel Cermak

Daniel Cermak

Associate Professor

IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark

Building: 2F11-2T05

Phone: +45 72185302

Information Desk: 72185000

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  1. 2022
  2. Published

    The CHEM Jam - how to integrate a game creation event in curriculum-based engineering education

    Fornós, S., Udeozor, C., Glassey, J. & Cermak, D., 14 Apr 2022, In: Education for Chemical Engineers.

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  3. 2021
  4. Published

    Towards an Assessment Framework for Learner-Created Game Levels in Chemical Engineering Education

    Fornós, S. & Cermak, D., 25 Sep 2021, Proceedings of the 15th European Conference on Game Based Learning ECGBL 2021. United Kingdom: Academic Conferences International Limited Reading, p. 222-232 DOI: 10.34190/GBL.21.017

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  5. Published

    An experimental casual game to educate players in poap production (extended abstract)

    Solmaz, S., Cermak-Sassenrath, D., Dominguez Alfaro, J. L., Arztmann, M. & Udeozor, C., 2021.

    Research output: Contribution to conference - NOT published in proceeding or journalConference abstract for conferenceResearchpeer-review

  6. Published

    Game Editor for Learning (G.E.L.)

    Fornos, S. & Cermak-Sassenrath, D., 2021

    Research output: Non-textual formComputer programmeResearchpeer-review

  7. Published

    Immersive tools for teaching and training in a science and technology environment

    Garcia Fracaro, S., Hu, Y., Gallagher, T., van Loenen, S., Solmaz, S., Cermak-Sassenrath, D. & Van Gerven, T., 2021

    Research output: Other contributionResearch

  8. Published

    Physically active games for the cognitive activation of students

    Cermak-Sassenrath, D., 2021, Proceedings of 3rd IEEE Conference on Games, Aug 17–20, 2021, IT University of Copenhagen. Online: IEEE, 287

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  9. 2018
  10. Published

    The Dark Side of Making - Reflecting on Promises, Practices and Problems of the Last 25 Years

    Cermak, D., Beloff, L., Priest, J., Langelaar, W. & Gray, S., 22 Jun 2018, Proceedings of the 24th International Symposium on Electronic Art (ISEA). Durban South Africa: Durban University of technology (DUT), p. 414-417 4 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  11. Published

    Gaming the system: Practices against the algorithmic makeover of everyday life

    Cermak-Sassenrath, D., 2018, Proceedings of Politics of the Machines – Art and After EVA Conference 2018, Copenhagen, DK, May 15–7, 2018.. BCS Learning and Development Ltd, 8 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  12. Published

    Makin' Cake: Provocation, self-confrontation and the opacity of play

    Cermak-Sassenrath, D., 2018, Playful Disruption of Digital Media. Cermak-Sassenrath, D. (ed.). Springer, p. 223–56 (Gaming Media and Social Effects).

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  13. Published

    On political activism in digital games

    Cermak-Sassenrath, D., 2018, In: MedieKultur: Journal of media and communication research. 34, 64, p. 87-115

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

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