ITU
Alessandro Canossa

Alessandro Canossa

(Former)

IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark

Information Desk: 72185000

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  1. Article in proceedings
  2. Published

    X-COM: UFO Defense vs. XCOM: Enemy Unknown: Using gameplay design patterns to understand game remakes

    Canossa, A., Björk, S. & Nelson, M., 2014, Proceedings of the 9th International Conference on the Foundations of Digital Games. Society for the Advancement of Digital Games, 8 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  3. Published

    Player Modeling using Self-Organization in Tomb Raider: Underworld

    Drachen, A., Canossa, A. & Yannakakis, G. N., 2009, 2009 IEEE Symposium on Computational Intelligence and Games (CIG'09). IEEE Press

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  4. Published

    Resource Systems in Games: An Analytical Approach

    Justinussen, T., Hald Rasmussen, P., Canossa, A. & Togelius, J., 2012, Computational Intelligence and Games (CIG), 2012 IEEE Conference on. IEEE Computer Society Press, p. 171-178

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  5. Published

    Predicting Player Behavior in Tomb Raider: Underworld

    Mahlmann, T., Drachen, A., Canossa, A., Togelius, J. & Yannakakis, G. N., 1 Aug 2010, IEEE Symposium on Computational Intelligence and Games (CIG), 2010. IEEE, p. 178 - 185

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

ID: 1007106