ITU

Robotics, Evolution, and Art Lab

Organisational unit: Research Group

IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark

Contact information

Research Group Coordinator

Kasper Støy (ksty@itu.dk)

Organisation profile

In robotics, computer games, virtual and augmented reality, solutions are neither optimal nor simple, but a carefully designed tradeoff between constraints of the application domain, the interests and abilities of human users, and the limitations and opportunities of current technology (hardware and software). Hence, while we predominantly work to advance underlying technologies and methods we always do this illuminated by the complexity of the real world and the humans that inhabit it. To this end artistic exploration and questioning of new technology is an integral part of our approach. This leads us to develop technologies that are not only ground-breaking, but often also aligned with the needs of humans and the companies where they work and thus in perfect alignment with the vision of the ITU. 

  1. 2020
  2. Published

    Designing Endemic Robots: An Experiment in Sound

    Kadish, D., 20 Nov 2020.

    Research output: Contribution to conference - NOT published in proceeding or journalConference abstract for conferenceResearchpeer-review

  3. Published

    iNNk: A Multi-Player Game to Deceive a Neural Network

    Villareale, J., Acosta-Ruiz, A. V., Arcaro, S. A., Fox, T., Freed, E., Gray, R. C., Löwe, M., Nuchprayoon, P., Sladek, A., Weigelt, R., Li, Y., Risi, S. & Zhu, J., 1 Nov 2020, CHI PLAY '20: Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play. p. 33-37 4 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  4. Published

    Robots can defuse high-intensity conflict situations

    Frederiksen, M. R. & Støy, K., 25 Oct 2020, Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS). IEEE, p. 11376-11382 8 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  5. Published

    On the causality between affective impact and coordinated human-robot reactions

    Frederiksen, M. R. & Støy, K., 31 Aug 2020, 2020 29th IEEE International Conference on Robot and Human Interactive Communication (RO-MAN). IEEE, p. 488-494 8 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  6. Published

    Content Format and Quality of Experience in Virtual Reality

    Debarba, H. G., Montagud, M., Chagué, S., Lajara, J., Lacosta, I., Langa, S. F. & Charbonnier, C., 11 Aug 2020. 25 p.

    Research output: Contribution to conference - NOT published in proceeding or journalPaperResearch

  7. Published

    Adapting to a changing environment: Simulating the effects of noise on animal sonification

    Kadish, D. & Risi, S., 14 Jul 2020, ALIFE 2020: The 2020 Conference on Artificial Life. Bongard, J., J. L., Hebert-Dufrésne, L., Dasari, R. & Soros, L. (eds.). 32 ed. MIT Press, p. 687-695 9 p. (Artificial Life Conference Proceedings ).

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  8. Published

    Safe Reinforcement Learning through Meta-learned Instincts

    Grbic, D. & Risi, S., 13 Jul 2020, ALIFE 2020: The 2020 Conference on Artificial Life. 32 ed. MIT Press, p. 183-291 8 p. (Artificial Life Conference Proceedings ).

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  9. Published

    Evolving HyperNetworks for Game-Playing Agents

    Carvelli, C., Grbic, D. & Risi, S., 8 Jul 2020, GECCO '20: Proceedings of the 2020 Genetic and Evolutionary Computation Conference Companion. Association for Computing Machinery, p. 71-72 2 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  10. Published

    Safer reinforcement learning through evolved instincts

    Grbic, D. & Risi, S., Jul 2020, GECCO '20: Proceedings of the 2020 Genetic and Evolutionary Computation Conference Companion. Association for Computing Machinery, p. 77-78 2 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  11. Published

    Robophony: A new voice in the soundscape

    Kadish, D., May 2020, Proceedings of RE:SOUND 2019. 8 ed. British Computer Society, p. 243-252 10 p. 243

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

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