ITU

Media, Art and Design (MAD)

Organisational unit: Research Group

IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark

Contact information

Research Group Coordinator

Anders Sundnes Løvlie (asun@itu.dk)

Organisation profile

Media, Art and Design (MAD) is an interdisciplinary research group focusing on experience design and practice-based research in domains such as media, the creative and cultural industries, art and museums. 

 

We recently completed the Horizon 2020 project GIFT, that created a design framework for hybrid museum experiences. See the project website at https://gifting.digital/

  1. 2017
  2. Published

    Changing frames of reference through effective transformations

    Cermak-Sassenrath, D., Hensel, N. H., Jack, K. & Lewis, J., 2017, New Innovations in Teaching and Learning in Higher Education. A. H. P. B. J. B. C. N. (ed.). Libri Publishing, p. 307–12

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  3. Published

    From material construction to cognitive construction: On the roles of the artefact in the learning process

    Cermak-Sassenrath, D., 2017, New Innovations in Teaching and Learning in Higher Education. A. H. P. B. J. B. C. N. (ed.). Libri Publishing, p. 355–75

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  4. Published

    Mapping innovation processes: Visual techniques for opening and presenting the black box of service innovation processes

    Olesen, A. R., 2017, Research Methods in Service Innovation. Edward Elgar Publishing

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  5. Published

    User experiences with editorial control in online newspaper comment fields

    Løvlie, A. S., Ihlebæk, K. A. & Larsson, A. O., 7 Mar 2017, In: Journalism Practice. p. 1-20 20 p.

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  6. Published

    Context and Natural Language in Formal Concept Analysis

    Wray, T. & Eklund, P., Jun 2017, Modeling and Using Context. CONTEXT 2017: International and Interdisciplinary Conference on Modeling and Using Context. Springer, p. 343–355 12 p. (Lecture Notes in Computer Science, Vol. 10257).

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  7. Published

    Experimental Engineering: Articulating and Valuing Design Experimentation

    Vallgårda, A., Grönvall, E. & Fritsch, J., 10 Jun 2017, Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems. Association for Computing Machinery, p. 197-201 4 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  8. Published

    The Voice Pump: an Affectively Engaging Interface for Changing Attachments

    Fritsch, J. & Jacobsen, M., 10 Jun 2017, Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems. Edinburgh: Association for Computing Machinery, p. 265-269 5 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  9. Published

    ‘You can dance your prototype if you like’: independent filmmakers adapting the hackathon

    Karlsen, J. & Løvlie, A. S., 18 Jul 2017, In: Digital Creativity. 28, 3, p. 224-239 16 p.

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  10. Published

    From Playground to Salon: Challenges in Designing a System for Online Public Debate

    Løvlie, A. S., 20 Sep 2017, AcademicMindtrek '17 Proceedings of the 21st International Academic Mindtrek Conference. Association for Computing Machinery, p. 164-173

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  11. Published

    Hit Parade

    Cermak-Sassenrath, D., Wrighton, M. A. & Backe, H-J., 13 Oct 2017

    Research output: Non-textual formInteractive productionCommunication

  12. 2018
  13. Published

    "Skidegodt, Egon!": Olsenbanden som erindringssted

    Mortensen, C. H., 2018, TILBLIVELSER: Aktuelle kulturanalyser. Syddansk Universitetsforlag, p. 127-148

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterCommunication

  14. Published

    A Bestiary of Digital Monsters

    Douglas-Jones, R., Burnett, J. M., Cohn, M., Gad, C., Hockenhull, M., Jørgensen, B., Maguire, J., Ojala, M. & Winthereik, B. R., 2018, Living with Monsters?: Social Implications of Algorithmic Phenomena, Hybrid Agency, and the Performativity of Technology. Springer, p. 177-190 (IFIP AICT - Advances in Information and Communication technology, Vol. 543).

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  15. Published

    Complexities of collaborating: Understanding and managing differences in collaborative design of museum communication

    Knudsen, L. V. & Olesen, A. R., 2018, The Routledge Handbook of Museums, Media and Communication. Routledge

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  16. Published

    Design Methods for Museum Media Innovation. Enhancing Museum User Negotiations by Discursive and Material Explorations of Controversies

    Olesen, A. R. & Knudsen, L. V., 2018, Media Innovations and Design in Cultural Institutions. Nordicom

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  17. Published

    Gaming the system: Practices against the algorithmic makeover of everyday life

    Cermak-Sassenrath, D., 2018, Proceedings of Politics of the Machines – Art and After EVA Conference 2018, Copenhagen, DK, May 15–7, 2018.. BCS Learning and Development Ltd, 8 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  18. Published

    GIFT: Hybrid Museum Experiences through Gifting and Play

    Back, J., Bedwell, B., Benford, S., Eklund, L., Løvlie, A. S., Preston, W., Rajkowska, P., Ryding, K., Spence, J., Thorn, E-C., Waern, A. & Wray, T., 2018, In: CEUR Workshop Proceedings. 2235, p. 31-40 9 p., 4.

    Research output: Journal Article or Conference Article in JournalConference articleResearchpeer-review

  19. Published

    GIFT Project Deliverable D1.2 Data Management Plan

    Løvlie, A. S., Bedwell, B. & Ojala, M., 2018, The European Commission.

    Research output: Book / Anthology / Report / Ph.D. thesisReportResearch

  20. Published

    GIFT Project Deliverable D4.1 Evaluation Strategy and Change Process Report

    Løvlie, A. S., Pichlmair, M. & Brin, S., 2018, The European Commission.

    Research output: Book / Anthology / Report / Ph.D. thesisReportResearch

  21. Published

    GIFT Project Deliverable D7.2 Communication Strategy

    Løvlie, A. S., Rasmussen, M. G. & Kickbusch, J., 2018, The European Commission.

    Research output: Book / Anthology / Report / Ph.D. thesisReportCommunication

  22. Published

    GIFT Project Deliverable D7.3 Project Website

    Løvlie, A. S. & Ojala, M., 2018, The European Commission.

    Research output: Book / Anthology / Report / Ph.D. thesisReportCommunication

  23. Published

    Makin' Cake: Provocation, self-confrontation and the opacity of play

    Cermak-Sassenrath, D., 2018, Playful Disruption of Digital Media. Cermak-Sassenrath, D. (ed.). Springer, p. 223–56 (Gaming Media and Social Effects).

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  24. Published

    Mediearkæologi på Mediemuseet - laboratorieeksperimenter og nostalgi

    Mortensen, C. H. & Kapper, L., 2018, Odense Bys Museer. (Fynske Minder. Odense Bys Museer Årbog).

    Research output: Book / Anthology / Report / Ph.D. thesisAnthologyCommunication

  25. Published

    On political activism in digital games

    Cermak-Sassenrath, D., 2018, In: MedieKultur: Journal of media and communication research. 34, 64, p. 87-115

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  26. Published

    Playful Disruption of Digital Media

    Cermak-Sassenrath, D. (ed.), 2018, Springer. (Gaming Media and Social Effects).

    Research output: Book / Anthology / Report / Ph.D. thesisAnthologyResearchpeer-review

  27. Published

    Playing on the edge

    Cermak-Sassenrath, D., 2018, Playful Disruption of Digital Media. Cermak-Sassenrath, D. (ed.). Springer, p. 269–97 (Gaming Media and Social Effects).

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

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