ITU

Media, Art and Design (MAD)

Organisational unit: Research Group

IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark

Contact information

Research Group Coordinator

Anders Sundnes Løvlie (asun@itu.dk)

Organisation profile

Media, Art and Design (MAD) is an interdisciplinary research group focusing on experience design and practice-based research in domains such as media, the creative and cultural industries, art and museums. 

 

We recently completed the Horizon 2020 project GIFT, that created a design framework for hybrid museum experiences. See the project website at https://gifting.digital/

  1. 2018
  2. Published

    Makin' Cake: Provocation, self-confrontation and the opacity of play

    Cermak-Sassenrath, D., 2018, Playful Disruption of Digital Media. Cermak-Sassenrath, D. (ed.). Springer, p. 223–56 (Gaming Media and Social Effects).

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  3. Published

    Mediearkæologi på Mediemuseet - laboratorieeksperimenter og nostalgi

    Mortensen, C. H. & Kapper, L., 2018, Odense Bys Museer. (Fynske Minder. Odense Bys Museer Årbog).

    Research output: Book / Anthology / Report / Ph.D. thesisAnthologyCommunication

  4. Published

    On political activism in digital games

    Cermak-Sassenrath, D., 2018, In: MedieKultur: Journal of media and communication research. 34, 64, p. 87-115

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  5. Published

    Playful Disruption of Digital Media

    Cermak-Sassenrath, D. (ed.), 2018, Springer. (Gaming Media and Social Effects).

    Research output: Book / Anthology / Report / Ph.D. thesisAnthologyResearchpeer-review

  6. Published

    Playing on the edge

    Cermak-Sassenrath, D., 2018, Playful Disruption of Digital Media. Cermak-Sassenrath, D. (ed.). Springer, p. 269–97 (Gaming Media and Social Effects).

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  7. Published

    Re-Volution Sampler: A Participatory Archive of Revolutionary Songs

    Cermak-Sassenrath, D. & Jørgensen, S. H., 2018

    Research output: Non-textual formInteractive productionResearchpeer-review

  8. Published

    Setting the tone for the visit: Soundscape design at the Petrie Museum

    Mortensen, C. H. & Deuchars, A., 2018, Museum Thresholds: The Design and Media of Arrival (Routledge Research in Museum Studies). Routledge

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  9. Published

    The potential of the contradictory in digital media: The example of the political art game PoliShot

    Grabowski, S. & Cermak-Sassenrath, D., 2018, Playful Disruption of Digital Media. Springer, p. 47–64 (Gaming Media and Social Effects).

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  10. Published

    Those Algorithmic Lives of Ours

    Cermak-Sassenrath, D., 2018

    Research output: Non-textual formInteractive productionResearchpeer-review

  11. Published

    Word By Word: A Mobile Game To Encourage Collaborative Storytelling Within The Museum

    Ingimundardottir, E., Stanciauskaite, G., Sachse, K. K., Wray, T. & Løvlie, A. S., 19 Apr 2018, MW18: Museums and the Web 2018. Silver Spring, MD: Museums and the Web

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review