ITU

Media, Art and Design (MAD)

Organisational unit: Research Group

IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark

Contact information

Research Group Coordinator

Anders Sundnes Løvlie (asun@itu.dk)

Organisation profile

Media, Art and Design (MAD) is an interdisciplinary research group focusing on experience design and practice-based research in domains such as media, the creative and cultural industries, art and museums. 

 

We recently completed the Horizon 2020 project GIFT, that created a design framework for hybrid museum experiences. See the project website at https://gifting.digital/

  1. Report
  2. Published

    GIFT Project Deliverable D7.2 Communication Strategy

    Løvlie, A. S., Rasmussen, M. G. & Kickbusch, J., 2018, The European Commission.

    Research output: Book / Anthology / Report / Ph.D. thesisReportCommunication

  3. Published

    GIFT Project Deliverable D7.3 Project Website

    Løvlie, A. S. & Ojala, M., 2018, The European Commission.

    Research output: Book / Anthology / Report / Ph.D. thesisReportCommunication

  4. Published
  5. Published

    GIFT Project Deliverable D7.5 Final Conference Report

    Mortensen, C. H. & Løvlie, A. S., 2020, The European Commission.

    Research output: Book / Anthology / Report / Ph.D. thesisReportResearch

  6. Published

    GIFT Project Deliverable D4.2 Interim Evaluation Report

    Olesen, A. R., Løvlie, A. S., Holdgaard, N. & Wray, T., 2020, The European Commission.

    Research output: Book / Anthology / Report / Ph.D. thesisReportResearch

  7. Published

    GIFT Project Deliverable D4.4 The GIFT Framework

    Olesen, A. R., Wray, T. & Løvlie, A. S., 2020, The European Commission.

    Research output: Book / Anthology / Report / Ph.D. thesisReportResearch

  8. Ph.D. thesis
  9. Published

    Ældre Kunst og Nye Brugere: Nye metoder til formidling af Skovgaard Museets samling

    Falch Yates, M., 2020, Aarhus Universitet. 225 p.

    Research output: Book / Anthology / Report / Ph.D. thesisPh.D. thesis

  10. Book chapter
  11. Published

    Changing frames of reference through effective transformations

    Cermak-Sassenrath, D., Hensel, N. H., Jack, K. & Lewis, J., 2017, New Innovations in Teaching and Learning in Higher Education. A. H. P. B. J. B. C. N. (ed.). Libri Publishing, p. 307–12

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  12. Published

    From material construction to cognitive construction: On the roles of the artefact in the learning process

    Cermak-Sassenrath, D., 2017, New Innovations in Teaching and Learning in Higher Education. A. H. P. B. J. B. C. N. (ed.). Libri Publishing, p. 355–75

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  13. Published

    Makin' Cake: Provocation, self-confrontation and the opacity of play

    Cermak-Sassenrath, D., 2018, Playful Disruption of Digital Media. Cermak-Sassenrath, D. (ed.). Springer, p. 223–56 (Gaming Media and Social Effects).

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  14. Published

    Playing on the edge

    Cermak-Sassenrath, D., 2018, Playful Disruption of Digital Media. Cermak-Sassenrath, D. (ed.). Springer, p. 269–97 (Gaming Media and Social Effects).

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  15. Published

    A Bestiary of Digital Monsters

    Douglas-Jones, R., Burnett, J. M., Cohn, M., Gad, C., Hockenhull, M., Jørgensen, B., Maguire, J., Ojala, M. & Winthereik, B. R., 2018, Living with Monsters?: Social Implications of Algorithmic Phenomena, Hybrid Agency, and the Performativity of Technology. Springer, p. 177-190 (IFIP AICT - Advances in Information and Communication technology, Vol. 543).

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  16. Published

    An Eco-Logic of Urban Interactive Environments

    Fritsch, J., 21 Nov 2019, IMMEDIATIONS Anthology. Open Humanities Press, Vol. 2.

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  17. Published

    The potential of the contradictory in digital media: The example of the political art game PoliShot

    Grabowski, S. & Cermak-Sassenrath, D., 2018, Playful Disruption of Digital Media. Springer, p. 47–64 (Gaming Media and Social Effects).

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  18. Published

    Complexities of collaborating: Understanding and managing differences in collaborative design of museum communication

    Knudsen, L. V. & Olesen, A. R., 2018, The Routledge Handbook of Museums, Media and Communication. Routledge

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  19. Published

    Designing for interpersonal museum experiences

    Løvlie, A. S., Eklund, L., Waern, A., Ryding, K., Rajkowska, P. & Black, G. (ed.), 2020, Museums and the Challenge of Change: old institutions in a new world. Routledge, p. 223-238

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  20. Published

    "Skidegodt, Egon!": Olsenbanden som erindringssted

    Mortensen, C. H., 2018, TILBLIVELSER: Aktuelle kulturanalyser. Syddansk Universitetsforlag, p. 127-148

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterCommunication

  21. Published

    Reflections and Reminiscences: Tactile encounters with vintage media technology in the museum

    Mortensen, C. H. & Kapper, L., 9 Oct 2019, Hands on Media History: A new methodology in the humanities and social sciences. 1st ed. London: Routledge

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  22. Published

    Setting the tone for the visit: Soundscape design at the Petrie Museum

    Mortensen, C. H. & Deuchars, A., 2018, Museum Thresholds: The Design and Media of Arrival (Routledge Research in Museum Studies). Routledge

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  23. Published

    Design Methods for Museum Media Innovation. Enhancing Museum User Negotiations by Discursive and Material Explorations of Controversies

    Olesen, A. R. & Knudsen, L. V., 2018, Media Innovations and Design in Cultural Institutions. Nordicom

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  24. Published

    Mapping innovation processes: Visual techniques for opening and presenting the black box of service innovation processes

    Olesen, A. R., 2017, Research Methods in Service Innovation. Edward Elgar Publishing

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  25. Article in proceedings
  26. Published

    The Living Tree: Using Surface Transducers to Explore the Secret Life of Trees through Sonic Interactions

    Blichfeldt, M. E., Komang-Sønderbek, J., Højlund Westergård, F. & Fritsch, J., 13 Jun 2018, DIS '18 Companion Proceedings of the 2018 ACM Conference Companion Publication on Designing Interactive Systems. Association for Computing Machinery, p. 327-330 4 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  27. Published

    Shifting Immediations: Fields of Experience across Media Art and Design

    Brunner, C. & Fritsch, J., 27 Oct 2020, Why Sentience?: Proceedings of 26th International Symposium on Electronic Arts. ISEA, p. 91-98 7 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  28. Published

    Watching Together but Apart: Shared Video Experiences During COVID-19 Outbreak

    Bryld, J. M., Schønrock, L., Løvlie, A. S. & Barkhuus, L., 17 Jun 2020, Adjunct Proceedings of the ACM International Conference on Interactive Media Experiences (IMX) 2020. Association for Computing Machinery

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  29. Published

    The Dark Side of Making - Reflecting on Promises, Practices and Problems of the Last 25 Years

    Cermak, D., Beloff, L., Priest, J., Langelaar, W. & Gray, S., 22 Jun 2018, Proceedings of the 24th International Symposium on Electronic Art (ISEA). Durban South Africa: Durban University of technology (DUT), p. 414-417 4 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review