ITU

Media, Art and Design (MAD)

Organisational unit: Research Group

IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark

Contact information

Research Group Coordinator

Anders Sundnes Løvlie (asun@itu.dk)

Organisation profile

Media, Art and Design (MAD) is an interdisciplinary research group focusing on experience design and practice-based research in domains such as media, the creative and cultural industries, art and museums. 

 

We recently completed the Horizon 2020 project GIFT, that created a design framework for hybrid museum experiences. See the project website at https://gifting.digital/

  1. Report › Research › Not peer-reviewed
  2. Published

    GIFT Project Deliverable D6.3 Design of the Final Toolbox

    Darzentas, D., Spence, J., Bodiaj, E., Thorn, E-C., Preston, W., Koleva, B., Flintham, M., Benford, S., Løvlie, A. S., Wray, T. & Ioannidis, P., 2020, The European Commission.

    Research output: Book / Anthology / Report / Ph.D. thesisReportResearch

  3. Published

    GIFT Project Deliverable D6.4 Package and Release of the Final Toolbox

    Darzentas, D., Bodiaj, E., Benford, S., Spence, J., Preston, W., Koleva, B., Egede, J., Valstar, M., Wray, T., Ioannidis, P., Løvlie, A. S., Spanjevic, B., Tandavanitj, N. & Adams, M., 2020, The European Commission.

    Research output: Book / Anthology / Report / Ph.D. thesisReportResearch

  4. Published

    GIFT Project Deliverable D7.4 Europeana Dissemination Report

    Jarrett, N. & Løvlie, A. S., 2020, The European Commission.

    Research output: Book / Anthology / Report / Ph.D. thesisReportResearch

  5. Published

    GIFT Project Deliverable D7.5 Final Conference Report

    Mortensen, C. H. & Løvlie, A. S., 2020, The European Commission.

    Research output: Book / Anthology / Report / Ph.D. thesisReportResearch

  6. Report › Communication
  7. Published

    GIFT Project Deliverable D7.2 Communication Strategy

    Løvlie, A. S., Rasmussen, M. G. & Kickbusch, J., 2018, The European Commission.

    Research output: Book / Anthology / Report / Ph.D. thesisReportCommunication

  8. Published

    GIFT Project Deliverable D7.3 Project Website

    Løvlie, A. S. & Ojala, M., 2018, The European Commission.

    Research output: Book / Anthology / Report / Ph.D. thesisReportCommunication

  9. Ph.D. thesis › Research
  10. Published

    Ældre Kunst og Nye Brugere: Nye metoder til formidling af Skovgaard Museets samling

    Falch Yates, M., 2020, Aarhus Universitet. 225 p.

    Research output: Book / Anthology / Report / Ph.D. thesisPh.D. thesis

  11. Book chapter › Research › Peer-reviewed
  12. Published

    A Bestiary of Digital Monsters

    Douglas-Jones, R., Burnett, J. M., Cohn, M., Gad, C., Hockenhull, M., Jørgensen, B., Maguire, J., Ojala, M. & Winthereik, B. R., 2018, Living with Monsters?: Social Implications of Algorithmic Phenomena, Hybrid Agency, and the Performativity of Technology. Springer, p. 177-190 (IFIP AICT - Advances in Information and Communication technology, Vol. 543).

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  13. Published

    An Eco-Logic of Urban Interactive Environments

    Fritsch, J., 21 Nov 2019, IMMEDIATIONS Anthology. Open Humanities Press, Vol. 2.

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  14. Published

    Changing frames of reference through effective transformations

    Cermak-Sassenrath, D., Hensel, N. H., Jack, K. & Lewis, J., 2017, New Innovations in Teaching and Learning in Higher Education. A. H. P. B. J. B. C. N. (ed.). Libri Publishing, p. 307–12

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  15. Published

    Complexities of collaborating: Understanding and managing differences in collaborative design of museum communication

    Knudsen, L. V. & Olesen, A. R., 2018, The Routledge Handbook of Museums, Media and Communication. Routledge

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  16. Published

    Design Methods for Museum Media Innovation. Enhancing Museum User Negotiations by Discursive and Material Explorations of Controversies

    Olesen, A. R. & Knudsen, L. V., 2018, Media Innovations and Design in Cultural Institutions. Nordicom

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  17. Published

    Designing for interpersonal museum experiences

    Løvlie, A. S., Eklund, L., Waern, A., Ryding, K., Rajkowska, P. & Black, G. (ed.), 2020, Museums and the Challenge of Change: old institutions in a new world. Routledge, p. 223-238

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  18. Published

    From material construction to cognitive construction: On the roles of the artefact in the learning process

    Cermak-Sassenrath, D., 2017, New Innovations in Teaching and Learning in Higher Education. A. H. P. B. J. B. C. N. (ed.). Libri Publishing, p. 355–75

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  19. Published

    Makin' Cake: Provocation, self-confrontation and the opacity of play

    Cermak-Sassenrath, D., 2018, Playful Disruption of Digital Media. Cermak-Sassenrath, D. (ed.). Springer, p. 223–56 (Gaming Media and Social Effects).

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  20. Published

    Mapping innovation processes: Visual techniques for opening and presenting the black box of service innovation processes

    Olesen, A. R., 2017, Research Methods in Service Innovation. Edward Elgar Publishing

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  21. Published

    Playing on the edge

    Cermak-Sassenrath, D., 2018, Playful Disruption of Digital Media. Cermak-Sassenrath, D. (ed.). Springer, p. 269–97 (Gaming Media and Social Effects).

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  22. Published

    Reflections and Reminiscences: Tactile encounters with vintage media technology in the museum

    Mortensen, C. H. & Kapper, L., 9 Oct 2019, Hands on Media History: A new methodology in the humanities and social sciences. 1st ed. London: Routledge

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  23. Published

    Setting the tone for the visit: Soundscape design at the Petrie Museum

    Mortensen, C. H. & Deuchars, A., 2018, Museum Thresholds: The Design and Media of Arrival (Routledge Research in Museum Studies). Routledge

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  24. Published

    The potential of the contradictory in digital media: The example of the political art game PoliShot

    Grabowski, S. & Cermak-Sassenrath, D., 2018, Playful Disruption of Digital Media. Springer, p. 47–64 (Gaming Media and Social Effects).

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  25. Book chapter › Communication
  26. Published

    "Skidegodt, Egon!": Olsenbanden som erindringssted

    Mortensen, C. H., 2018, TILBLIVELSER: Aktuelle kulturanalyser. Syddansk Universitetsforlag, p. 127-148

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterCommunication

  27. Article in proceedings › Research › Peer-reviewed
  28. Published

    A Design Archival Approach to Knowledge Production in Design Research and Practice

    Rasmussen, S., Fritsch, J. & Hansen, N. B., Dec 2019, OZCHI'19: Proceedings of the 31st Australian Conference on Human-Computer-Interaction. Association for Computing Machinery, p. 233-243 11 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  29. Published

    Affective Interaction Design at the End of the World

    Fritsch, J., 28 Jun 2018, Proceedings of DRS 2018: Catalyst. Design Research Society, Vol. 3. p. 896-908 12 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  30. Published

    Context and Natural Language in Formal Concept Analysis

    Wray, T. & Eklund, P., Jun 2017, Modeling and Using Context. CONTEXT 2017: International and Interdisciplinary Conference on Modeling and Using Context. Springer, p. 343–355 12 p. (Lecture Notes in Computer Science, Vol. 10257).

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  31. Published

    Designing at the End of the World

    Fritsch, J., Loi, D. & Light, A., Jun 2019, DIS'19 Companion: Publication of the 2019 Designing Interactive Systems Conference 2019. Association for Computing Machinery, p. 369-372 4 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review