ITU

Media, Art and Design (MAD)

Organisational unit: Research Group

IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark

Contact information

Research Group Coordinator

Anders Sundnes Løvlie (asun@itu.dk)

Organisation profile

Media, Art and Design (MAD) is an interdisciplinary research group focusing on experience design and practice-based research in domains such as media, the creative and cultural industries, art and museums. 

 

We recently completed the Horizon 2020 project GIFT, that created a design framework for hybrid museum experiences. See the project website at https://gifting.digital/

  1. Book chapter › Research › Peer-reviewed
  2. Published

    Mapping innovation processes: Visual techniques for opening and presenting the black box of service innovation processes

    Olesen, A. R., 2017, Research Methods in Service Innovation. Edward Elgar Publishing

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  3. Published

    Playing on the edge

    Cermak-Sassenrath, D., 2018, Playful Disruption of Digital Media. Cermak-Sassenrath, D. (ed.). Springer, p. 269–97 (Gaming Media and Social Effects).

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  4. Published

    Reflections and Reminiscences: Tactile encounters with vintage media technology in the museum

    Mortensen, C. H. & Kapper, L., 9 Oct 2019, Hands on Media History: A new methodology in the humanities and social sciences. 1st ed. London: Routledge

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  5. Published

    Setting the tone for the visit: Soundscape design at the Petrie Museum

    Mortensen, C. H. & Deuchars, A., 2018, Museum Thresholds: The Design and Media of Arrival (Routledge Research in Museum Studies). Routledge

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  6. Published

    The potential of the contradictory in digital media: The example of the political art game PoliShot

    Grabowski, S. & Cermak-Sassenrath, D., 2018, Playful Disruption of Digital Media. Springer, p. 47–64 (Gaming Media and Social Effects).

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  7. Ph.D. thesis › Research
  8. Published

    Ældre Kunst og Nye Brugere: Nye metoder til formidling af Skovgaard Museets samling

    Falch Yates, M., 2020, Aarhus Universitet. 225 p.

    Research output: Book / Anthology / Report / Ph.D. thesisPh.D. thesisResearch

  9. Report › Communication
  10. Published

    GIFT Project Deliverable D7.2 Communication Strategy

    Løvlie, A. S., Rasmussen, M. G. & Kickbusch, J., 2018, The European Commission.

    Research output: Book / Anthology / Report / Ph.D. thesisReportCommunication

  11. Published

    GIFT Project Deliverable D7.3 Project Website

    Løvlie, A. S. & Ojala, M., 2018, The European Commission.

    Research output: Book / Anthology / Report / Ph.D. thesisReportCommunication

  12. Report › Research › Not peer-reviewed
  13. Published

    GIFT Project Deliverable D1.2 Data Management Plan

    Løvlie, A. S., Bedwell, B. & Ojala, M., 2018, The European Commission.

    Research output: Book / Anthology / Report / Ph.D. thesisReportResearch

  14. Published

    GIFT Project Deliverable D3.2 Report on Closed Beta

    Benford, S., Løvlie, A. S., Preston, W., Spence, J., Rajkowska, P., Ryding, K., Thorn, E-C., Waern, A. & Wray, T., 2020, The European Commission.

    Research output: Book / Anthology / Report / Ph.D. thesisReportResearch