ITU

Media, Art and Design (MAD)

Organisational unit: Research Group

IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark

Contact information

Organisation profile

Media, Art and Design (MAD) is an interdisciplinary research group focusing on experience design and practice-based research in domains such as media, the creative and cultural industries, art and museums. 

 

We recently completed the Horizon 2020 project GIFT, that created a design framework for hybrid museum experiences. See the project website at https://gifting.digital/

  1. Published

    Handling digital reproductions of artworks

    Sivertsen, C. & Løvlie, A. S., 2021, In: Journal of Somaesthetics. 7, 2, p. 51-71

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  2. Published

    Hit Parade

    Cermak-Sassenrath, D., Wrighton, M. A. & Backe, H-J., 13 Oct 2017

    Research output: Non-textual formInteractive productionCommunication

  3. Published

    Hvordan styrker vi museets digitale arbejdskultur?

    Olesen, A. R., Mortensen, C. H. & Thorek, J., Dec 2019, In: Danske Museer.

    Research output: Journal Article or Conference Article in JournalJournal articleCommunication

  4. Published

    Improving Object Detection in Art Images Using Only Style Transfer

    Kadish, D., Risi, S. & Løvlie, A. S., 2021, In: 2021 International Joint Conference on Neural Networks (IJCNN).

    Research output: Journal Article or Conference Article in JournalConference articleResearchpeer-review

  5. Published

    Interpersonalizing Intimate Museum Experiences

    Ryding, K., Spence, J., Løvlie, A. S. & BENFORD, STEVE., 2021, In: International Journal of Human-Computer Interaction. 37, 12, p. 1151-1172

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  6. Published

    Makin' Cake: Provocation, self-confrontation and the opacity of play

    Cermak-Sassenrath, D., 2018, Playful Disruption of Digital Media. Cermak-Sassenrath, D. (ed.). Springer, p. 223–56 (Gaming Media and Social Effects).

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  7. Published

    Mapping innovation processes: Visual techniques for opening and presenting the black box of service innovation processes

    Olesen, A. R., 2017, Research Methods in Service Innovation. Edward Elgar Publishing

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  8. Published

    Mediearkæologi på Mediemuseet - laboratorieeksperimenter og nostalgi

    Mortensen, C. H. & Kapper, L., 2018, Odense Bys Museer. (Fynske Minder. Odense Bys Museer Årbog).

    Research output: Book / Anthology / Report / Ph.D. thesisAnthologyCommunication

  9. Published

    Monuments For A Departed Future: Designing For Critical Engagement With An Ideologically Contested Museum Collection

    Ryding, K. & Løvlie, A. S., 20 Apr 2018, MW18: Museums and the Web 2018: Selected Papers and Proceedings from an International Conference. Silver Spring, MD: Museums and the Web

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  10. Published

    On political activism in digital games

    Cermak-Sassenrath, D., 2018, In: MedieKultur: Journal of media and communication research. 34, 64, p. 87-115

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  11. Published

    Play Design as a Relational Strategy to Intensify Affective Encounters in the Art Museum

    Ryding, K. & Fritsch, J., 6 Jul 2020, Proceedings of the 2020 ACM Designing Interactive Systems Conference (DIS '20): More than Human centred Design. Association for Computing Machinery, p. 681-693 12 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  12. Published

    Playful Disruption of Digital Media

    Cermak-Sassenrath, D. (ed.), 2018, Springer. (Gaming Media and Social Effects).

    Research output: Book / Anthology / Report / Ph.D. thesisAnthologyResearchpeer-review

  13. Published

    Playing Games with Tito: Designing Hybrid Museum Experiences for Critical Play

    Løvlie, A. S., Ryding, K., Spence, J., Rajkoska, P., Waern, A., Wray, T., Benford, S., William, P. & Clare-Thorn, E., 28 May 2021, In: ACM Journal on Computing and Cultural Heritage. 14, 2, p. 1-26 26 p., 16.

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  14. Published

    Playing on the edge

    Cermak-Sassenrath, D., 2018, Playful Disruption of Digital Media. Cermak-Sassenrath, D. (ed.). Springer, p. 269–97 (Gaming Media and Social Effects).

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  15. Published

    Problematizing Affective Interaction Design

    Fritsch, J., 1 Jun 2021, Affects, Interfaces, Events. Stavning Thomsen, B. M., Kofoed, J. & Fritsch, J. (eds.). Lancaster & Vancouver: Imbricate! Press, p. 17-39 22 p.

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  16. Published

    Reflections and Reminiscences: Tactile encounters with vintage media technology in the museum

    Mortensen, C. H. & Kapper, L., 9 Oct 2019, Hands on Media History: A new methodology in the humanities and social sciences. 1st ed. London: Routledge

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  17. Published

    Re-Volution Sampler: A Participatory Archive of Revolutionary Songs

    Cermak-Sassenrath, D. & Jørgensen, S. H., 2018

    Research output: Non-textual formInteractive productionResearchpeer-review

  18. Published

    Seeing with New Eyes: Designing for In-the-Wild Museum Gifting

    Spence, J., Bedwell, B., Coleman, M., Benford, S., Koleva, B., Adams, M., Row Farr, J., Tandavanitj, N. & Løvlie, A. S., Apr 2019, Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, CHI 2019, Glasgow, Scotland, UK, May 04-09, 2019. Brewster, S., Fitzpatrick, G., Cox, A. & Kostakos, V. (eds.). Association for Computing Machinery, 13 p. 5

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  19. Published

    Sensitizing Scenarios: Sensitizing Designer Teams to Theory

    Waern, A., Rajkowska, P., Johansson, K., Back, J., Spence, J. & Løvlie, A. S., Apr 2020, CHI '20: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, p. 1-13

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  20. Published

    Setting the tone for the visit: Soundscape design at the Petrie Museum

    Mortensen, C. H. & Deuchars, A., 2018, Museum Thresholds: The Design and Media of Arrival (Routledge Research in Museum Studies). Routledge

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  21. Published

    Shifting Immediations: Fields of Experience across Media Art and Design

    Brunner, C. & Fritsch, J., 27 Oct 2020, Why Sentience?: Proceedings of 26th International Symposium on Electronic Arts. ISEA, p. 91-98 7 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  22. Published

    Speaking Through Omission: Game Maps as Spatial Rhetoric

    Løvlie, A. S., 2019, In: Novoe Literaturnoe Obozrenie. 158, p. 267-282

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  23. Published

    Strategic Cyberbullying and the Reorganisation of Political Culture: Interfacial Refrains, Affective Circulation and @RealDonaldTrump

    Fritsch, J., Kofoed, J. & Reestorff, C. M., 20 Apr 2020, In: Conjunctions : transdisciplinary journal of cultural participation. 7, 1, p. 1-21 21 p.

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  24. Published

    The Dark Side of Making - Reflecting on Promises, Practices and Problems of the Last 25 Years

    Cermak, D., Beloff, L., Priest, J., Langelaar, W. & Gray, S., 22 Jun 2018, Proceedings of the 24th International Symposium on Electronic Art (ISEA). Durban South Africa: Durban University of technology (DUT), p. 414-417 4 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  25. Published

    The GIFT framework: Give visitors the tools to tell their own stories

    Løvlie, A. S., Benford, S., Spence, J., Wray, T., Mortensen, C. H., Olesen, A. R., Rogberg, L., Bedwell, B., Darzentas, D. & Waern, A., Apr 2019.

    Research output: Contribution to conference - NOT published in proceeding or journalPaperResearch