ITU

Media, Art and Design (MAD)

Organisational unit: Research Group

IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark

Contact information

Research Group Coordinator

Anders Sundnes Løvlie (asun@itu.dk)

Organisation profile

Media, Art and Design (MAD) is an interdisciplinary research group focusing on experience design and practice-based research in domains such as media, the creative and cultural industries, art and museums. 

 

We recently completed the Horizon 2020 project GIFT, that created a design framework for hybrid museum experiences. See the project website at https://gifting.digital/

  1. Published

    Sensitizing Scenarios: Sensitizing Designer Teams to Theory

    Waern, A., Rajkowska, P., Johansson, K., Back, J., Spence, J. & Løvlie, A. S., Apr 2020, CHI '20: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, p. 1-13

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  2. Published

    Setting the tone for the visit: Soundscape design at the Petrie Museum

    Mortensen, C. H. & Deuchars, A., 2018, Museum Thresholds: The Design and Media of Arrival (Routledge Research in Museum Studies). Routledge

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  3. Published

    Shifting Immediations: Fields of Experience across Media Art and Design

    Brunner, C. & Fritsch, J., 27 Oct 2020, Why Sentience?: Proceedings of 26th International Symposium on Electronic Arts. ISEA, p. 91-98 7 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  4. Published

    Speaking Through Omission: Game Maps as Spatial Rhetoric

    Løvlie, A. S., 2019, In: Novoe Literaturnoe Obozrenie. 158, p. 267-282

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  5. Published

    Strategic Cyberbullying and the Reorganisation of Political Culture: Interfacial Refrains, Affective Circulation and @RealDonaldTrump

    Fritsch, J., Kofoed, J. & Reestorff, C. M., 20 Apr 2020, In: Conjunctions : transdisciplinary journal of cultural participation. 7, 1, p. 1-21 21 p.

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  6. Published

    The Dark Side of Making - Reflecting on Promises, Practices and Problems of the Last 25 Years

    Cermak, D., Beloff, L., Priest, J., Langelaar, W. & Gray, S., 22 Jun 2018, Proceedings of the 24th International Symposium on Electronic Art (ISEA). Durban South Africa: Durban University of technology (DUT), p. 414-417 4 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  7. Published

    The GIFT framework: Give visitors the tools to tell their own stories

    Løvlie, A. S., Benford, S., Spence, J., Wray, T., Mortensen, C. H., Olesen, A. R., Rogberg, L., Bedwell, B., Darzentas, D. & Waern, A., Apr 2019.

    Research output: Contribution to conference - NOT published in proceeding or journalPaperResearch

  8. Published

    The GIFT project: Using Artcodes to create monuments for a departed future

    Ryding, K., 22 Jul 2019, Europeana.

    Research output: Other contributionNet publication - Internet publicationCommunication

  9. Published

    The Living Tree: Using Surface Transducers to Explore the Secret Life of Trees through Sonic Interactions

    Blichfeldt, M. E., Komang-Sønderbek, J., Højlund Westergård, F. & Fritsch, J., 13 Jun 2018, DIS '18 Companion Proceedings of the 2018 ACM Conference Companion Publication on Designing Interactive Systems. Association for Computing Machinery, p. 327-330 4 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  10. Published

    The potential of the contradictory in digital media: The example of the political art game PoliShot

    Grabowski, S. & Cermak-Sassenrath, D., 2018, Playful Disruption of Digital Media. Springer, p. 47–64 (Gaming Media and Social Effects).

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

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