ITU

Media, Art and Design (MAD)

Organisational unit: Research Group

IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark

Contact information

Organisation profile

Media, Art and Design (MAD) is an interdisciplinary research group focusing on experience design and practice-based research in domains such as media, the creative and cultural industries, art and museums. 

 

We recently completed the Horizon 2020 project GIFT, that created a design framework for hybrid museum experiences. See the project website at https://gifting.digital/

  1. Published

    Handling digital reproductions of artworks

    Sivertsen, C. & Løvlie, A. S., 2021, In: Journal of Somaesthetics. 7, 2, p. 51-71

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  2. Published

    Hit Parade

    Cermak-Sassenrath, D., Wrighton, M. A. & Backe, H-J., 13 Oct 2017

    Research output: Non-textual formInteractive productionCommunication

  3. Published

    Hvordan styrker vi museets digitale arbejdskultur?

    Olesen, A. R., Mortensen, C. H. & Thorek, J., Dec 2019, In: Danske Museer.

    Research output: Journal Article or Conference Article in JournalJournal articleCommunication

  4. Published

    Improving Object Detection in Art Images Using Only Style Transfer

    Kadish, D., Risi, S. & Løvlie, A. S., 2021, In: 2021 International Joint Conference on Neural Networks (IJCNN).

    Research output: Journal Article or Conference Article in JournalConference articleResearchpeer-review

  5. Published

    Interpersonalizing Intimate Museum Experiences

    Ryding, K., Spence, J., Løvlie, A. S. & BENFORD, STEVE., 2021, In: International Journal of Human-Computer Interaction. 37, 12, p. 1151-1172

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  6. Published

    Makin' Cake: Provocation, self-confrontation and the opacity of play

    Cermak-Sassenrath, D., 2018, Playful Disruption of Digital Media. Cermak-Sassenrath, D. (ed.). Springer, p. 223–56 (Gaming Media and Social Effects).

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  7. Published

    Mapping innovation processes: Visual techniques for opening and presenting the black box of service innovation processes

    Olesen, A. R., 2017, Research Methods in Service Innovation. Edward Elgar Publishing

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  8. Published

    Mediearkæologi på Mediemuseet - laboratorieeksperimenter og nostalgi

    Mortensen, C. H. & Kapper, L., 2018, Odense Bys Museer. (Fynske Minder. Odense Bys Museer Årbog).

    Research output: Book / Anthology / Report / Ph.D. thesisAnthologyCommunication

  9. Published

    Monuments For A Departed Future: Designing For Critical Engagement With An Ideologically Contested Museum Collection

    Ryding, K. & Løvlie, A. S., 20 Apr 2018, MW18: Museums and the Web 2018: Selected Papers and Proceedings from an International Conference. Silver Spring, MD: Museums and the Web

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  10. Published

    On political activism in digital games

    Cermak-Sassenrath, D., 2018, In: MedieKultur: Journal of media and communication research. 34, 64, p. 87-115

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review