ITU

Media, Art and Design (MAD)

Organisational unit: Research Group

IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark

Contact information

Organisation profile

Media, Art and Design (MAD) is an interdisciplinary research group focusing on experience design and practice-based research in domains such as media, the creative and cultural industries, art and museums. 

 

We recently completed the Horizon 2020 project GIFT, that created a design framework for hybrid museum experiences. See the project website at https://gifting.digital/

  1. Published

    Constructive Comments? Designing an online debate system for the Danish Broadcasting Corporation

    Løvlie, A. S., 23 May 2018, In: Journalism Practice. 18 p.

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  2. Published

    Context and Natural Language in Formal Concept Analysis

    Wray, T. & Eklund, P., Jun 2017, Modeling and Using Context. CONTEXT 2017: International and Interdisciplinary Conference on Modeling and Using Context. Springer, p. 343–355 12 p. (Lecture Notes in Computer Science, Vol. 10257).

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  3. Published

    Design Methods for Museum Media Innovation. Enhancing Museum User Negotiations by Discursive and Material Explorations of Controversies

    Olesen, A. R. & Knudsen, L. V., 2018, Media Innovations and Design in Cultural Institutions. Nordicom

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  4. Published

    Designing a “No Interface” Audio Walk

    Pedersen, T., Terte, E. & Løvlie, A. S., 2019.

    Research output: Contribution to conference - NOT published in proceeding or journalPaperResearchpeer-review

  5. Published

    Designing at the End of the World

    Fritsch, J., Loi, D. & Light, A., Jun 2019, DIS'19 Companion: Publication of the 2019 Designing Interactive Systems Conference 2019. Association for Computing Machinery, p. 369-372 4 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  6. Published

    Designing for Aesthetic Experience

    Sivertsen, C., Jun 2021, C&C '21: Creativity and Cognition. Association for Computing Machinery, p. 1-4 4 p. 68

    Research output: Conference Article in Proceeding or Book/Report chapterConference abstract in proceedingsResearchpeer-review

  7. Published

    Designing for interpersonal museum experiences

    Løvlie, A. S., Eklund, L., Waern, A., Ryding, K., Rajkowska, P. & Black, G. (ed.), 2020, Museums and the Challenge of Change: old institutions in a new world. Routledge, p. 223-238

    Research output: Conference Article in Proceeding or Book/Report chapterBook chapterResearchpeer-review

  8. Published

    Designing for Play and Appropriation in Museum Experiences involving Tangible Interactions and Digital Technologies

    Ioannidis, P., 2020, CHI PLAY '20: Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play. Association for Computing Machinery

    Research output: Conference Article in Proceeding or Book/Report chapterConference abstract in proceedingsResearch

  9. Published

    Editorial

    Mortensen, C. H. & Krogager, S. G. S., 23 Oct 2019, In: MedieKultur. 33, 66, p. 001-002 2 p., 1.

    Research output: Journal Article or Conference Article in JournalEditorialResearch

  10. Published

    Experimental Engineering: Articulating and Valuing Design Experimentation

    Vallgårda, A., Grönvall, E. & Fritsch, J., 10 Jun 2017, Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems. Association for Computing Machinery, p. 197-201 4 p.

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review