ITU

Center for Computer Games Research

Organisational unit: Center

IT University of Copenhagen
Rued Langgaards Vej 7
DK-2300 Copenhagen S
Denmark

Research Group Coordinator

Miguel Angel Sicart (miguel@itu.dk)

Organisation profile

Center for Computer Games Research

Center for Computer Games Research at ITU is Denmark’s only scientific center for computer games research. The researchers have backgrounds in the humanities, computer science and sociology. They deal with subjects such as theoretical game analysis, game aesthetics, ethnographic studies of game communities, game design theory, artificial intelligence and game experience as well as ‘serious games’: how computer games can be used for education, rehabilitation, medical purposes and many other important purposes.

Visit the group’s own website: 
Game.itu.dk

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Research outputs (371)

  1. Published

    Towards an Assessment Framework for Learner-Created Game Levels in Chemical Engineering Education

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  2. Published

    Squeezer - A Mixed-Initiative Tool for Designing Juice Effects

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

  3. Published

    I sprogets forgrenede gange

    Research output: Journal Article or Conference Article in JournalJournal articleCommunication

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Prizes (4)

  1. Best Paper Runner-Up at the 2020 IEEE Conference on Games

    Prize: Prizes, scholarships, distinctions

  2. Creative Producers International

    Prize: Prizes, scholarships, distinctions

  3. Winner of Virtual Creature Competition at GECCO 2017

    Prize: Prizes, scholarships, distinctions

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Research Activities (314)

  1. The Ugly Duckling: How Diegetic Games Resemble but Transcend Storytelling

    Activity: Talk or presentation typesLecture and oral contribution

  2. Designing Game Feel. A Survey.

    Activity: Talk or presentation typesLecture and oral contribution

  3. 3rd IEEE Conference on Games (COG) 2021

    Activity: Participating in or organising an event typesOrganisation and participation in conference

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