ITU

Games and Culture: A Journal of Interactive Media

  1. 2022
  2. Published

    Whose Expression Is It Anyway? Videogames and the Freedom of Expression

    Jørgensen, K. & Mortensen, T. E., 28 Feb 2022, In: Games and Culture.

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  3. 2021
  4. Published

    Playthings

    Sicart, M. A., 2021, In: Games and Culture: A Journal of Interactive Media. 17, 1

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  5. 2019
  6. From Manual to Automated to Digital: On Transmediality, Technological Specificity, and Playful Practice in Mahjong

    Wirman, H. E. & Leino, O. T., 2019, In: Games and Culture. 14, 6, p. 639-659

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  7. 2016
  8. Published

    Anger, fear and games: The Long Event of #GamerGate

    Mortensen, T., 2016, In: Games and Culture. p. 1-20

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  9. 2015
  10. Time, Space, and Motion in Braid: A Cognitive Semantic Approach to a Video Game

    Stamenkovic, D. & Jacevic, M., 15 Mar 2015, In: Games and Culture : A Journal of Interactive Media. 10, 2, p. 178-203

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  11. Sinological-Orientalism in Western News Media: Caricatures of Games Culture and Business

    Wirman, H. E., 2015, In: Games and Culture: A Journal of Interactive Media.

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  12. 2010
  13. Published

    Digital Games and Escapism

    Calleja, G., 2010, In: Games and Culture: A Journal of Interactive Media. 5, 4, p. 335-3535

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  14. 2009
  15. Published

    Game Time - Modeling and Analyzing Time in Multi-Player and Massively  Multi-Player Games

    Tychsen, A. & Hitchens, M., 2009, In: Games and Culture : A Journal of Interactive Media. 4, p. 170-201

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  16. Published

    The Assemblage of Play

    Taylor, T. L., 2009, In: Games and Culture : A Journal of Interactive Media. 4, 4, p. 331-339

    Research output: Journal Article or Conference Article in JournalJournal articleResearchpeer-review

  17. 2008
  18. Published

    Digital Game Involvement

    Calleja, G., 2008, In: Games and Culture: A Journal of Interactive Media.

    Research output: Journal Article or Conference Article in JournalJournal articleResearch

ID: 199850