This paper delineates the conceptual outcomes from a two-week intensive cross-disciplinary conversation between an art historian, an interaction designer, and an artist/engineer. With the aim of applying the concept of technogenesis to an exploration of sound as material for art and design, we consider sound as a material force within an ecosystem. Through this lens, sound produced by either life- or technological-forms allows us to consider the ecological impact and potential meanings of generated sound. Drawing on biosemiotics, we propose that the co-evolution of sound, technology, and environments, what we call eco-technogenesis, demands relational, and thus ethical, thinking. The rowdy krause, an autonomous sonic agent, designed by Kadish to identify and inhabit an acoustic niche within an ecosystem, serves as a case study for thinking through eco-technogenesis.
|Titel||Proceedings of RE:SOUND 2019|
|Forlag||British Computer Society|
|Status||Udgivet - maj 2020|
|Begivenhed||Media Art History (MAH) 2019 Conference: RE:SOUND - Sound, Media and Art – Theories, Histories, Practices - Aalborg|
Varighed: 20 aug. 2018 → 23 aug. 2018
|Konference||Media Art History (MAH) 2019 Conference|
|Periode||20/08/2018 → 23/08/2018|