Ropossum: An Authoring Tool for Designing, Optimizing and Solving Cut the Rope Levels

Mohammad Shaker, Noor Shaker, Julian Togelius

Publikation: Konference artikel i Proceeding eller bog/rapport kapitelKonferencebidrag i proceedingsForskningpeer review

Abstrakt

We present a demonstration of Ropossum, an authoring tool for the generation and testing of levels of the physics-based game, Cut the Rope. Ropossum integrates many features: (1) automatic design of complete solvable content, (2) incorporation of designer’s input through the creation of complete or partial designs, (3) automatic check for playability and (4) optimization of a given design based on playability. The system includes a physics engine to simulate the game and an evolutionary framework to evolve content as well as an AI reasoning agent to check for playability. The system is optimised to allow on-line feedback and realtime interaction.
OriginalsprogEngelsk
TitelProceedings of the Ninth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment : AIIDE 2013 - AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
Antal sider2
ForlagAAAI Press
Publikationsdato2013
Sider215-216
ISBN (Trykt)978-1-57735-607-3
StatusUdgivet - 2013
BegivenhedNinth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment - Northeastern University, Boston, MA USA, USA
Varighed: 14 okt. 201318 okt. 2013
Konferencens nummer: 9
http://www.aaai.org/Conferences/AIIDE/aiide13.php

Konference

KonferenceNinth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
Nummer9
LokationNortheastern University
Land/OmrådeUSA
ByBoston, MA USA
Periode14/10/201318/10/2013
Internetadresse

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