Abstract
Multi-player role-playing games form one of the key examples of interactive, emergent and collaborative storytelling systems available. These games and the collaborative stories that they create, are commonly facilitated by a specialized participant, the game master. In the current study, the verbal communication of game masters in a series of role-playing game sessions is categorized and analyzed depending on form and content, using protocol analysis, establishing a model for the verbal communication of game masters.
| Original language | English |
|---|---|
| Book series | Lecture Notes in Computer Science |
| Issue number | 5334 |
| Pages (from-to) | 242-249 |
| ISSN | 0302-9743 |
| DOIs | |
| Publication status | Published - 2008 |
| Event | The 1st Joint International Conference on Interactive Digital Storytelling, ICIDS 2008 - Erfurt, Germany Duration: 26 Nov 2008 → 29 Nov 2008 Conference number: 1 |
Conference
| Conference | The 1st Joint International Conference on Interactive Digital Storytelling, ICIDS 2008 |
|---|---|
| Number | 1 |
| Country/Territory | Germany |
| City | Erfurt |
| Period | 26/11/2008 → 29/11/2008 |
Keywords
- Role-playing games
- Collaborative storytelling
- Game master communication
- Protocol analysis
- Verbal communication model
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