Multi-player role-playing games form one of the key examples of interactive, emergent and collaborative storytelling systems available. These games and the collaborative stories that they create, are commonly facilitated by a specialized participant, the game master. In the current study, the verbal communication of game masters in a series of role-playing game sessions is categorized and analyzed depending on form and content, using protocol analysis, establishing a model for the verbal communication of game masters.
|Book series||Lecture Notes in Computer Science|
|Publication status||Published - 2008|
|Event||First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008 - Erfurt, Germany|
Duration: 26 Nov 2008 → 29 Nov 2008
Conference number: 1
|Conference||First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008|
|Period||26/11/2008 → 29/11/2008|