Abstract
In immersive augmented reality (IAR), users can wear a head-mounted display to see computer-generated images superimposed to their view of the world. IAR was shown to be beneficial across several domains, e.g., automotive, medicine, gaming and engineering, with positive impacts on, e.g., collaboration and communication. We think that IAR bears a great potential for software engineering but, as of yet, this research area has been neglected. In this vision paper, we elicit potentials and obstacles for the use of IAR in software engineering. We identify possible areas that can be supported with IAR technology by relating commonly discussed IAR improvements to typical software engineering tasks. We further demonstrate how innovative use of IAR technology may fundamentally improve typical activities of a software engineer through a comprehensive series of usage scenarios outlining practical application. Finally, we reflect on current limitations of IAR technology based on our scenarios and sketch research activities necessary to make our vision a reality. We consider this paper to be relevant to academia and industry alike in guiding the steps to innovative research and applications for IAR in software engineering.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of The 27th IEEE International Conference on Software Analysis, Evolution and Reengineering (SANER) |
| Publisher | IEEE |
| Publication date | Feb 2020 |
| DOIs | |
| Publication status | Published - Feb 2020 |
| Event | International Conference on Software Analysis, Evolution and Reengineering - London, Canada Duration: 18 Feb 2020 → 21 Feb 2020 Conference number: 27th |
Conference
| Conference | International Conference on Software Analysis, Evolution and Reengineering |
|---|---|
| Number | 27th |
| Country/Territory | Canada |
| City | London |
| Period | 18/02/2020 → 21/02/2020 |
Keywords
- Software engineering
- Virtual reality
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Dive into the research topics of 'Unleashing the Potentials of Immersive Augmented Reality for Software Engineering'. Together they form a unique fingerprint.Research output
- 1 Article in proceedings
-
Towards Immersive Software Archaeology: Regaining Legacy Systems’ Design Knowledge via Interactive Exploration in Virtual Reality
Hoff, A., Nieke, M. & Seidl, C., 20 Aug 2021, Proceedings of the 29th ACM Joint European Software Engineering Conference and Symposium on the Foundations of Software Engineering (ESEC/FSE ’21). Association for Computing Machinery, p. 1455-1458 4 p.Research output: Conference Article in Proceeding or Book/Report chapter › Article in proceedings › Research › peer-review
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