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Un-Crafting: Exploring Tangible Practices for Deconstruction in Interactive System Design

    • University of Salzburg
    • KTH Royal Institute of Technology

    Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

    Abstract

    With this studio-workshop we aim to explore and debate how disassembling computational things can yield a potential for design practices. We believe there are significant qualities to be found in extending the mundane 'taking things apart' into an elaborate practice of un-crafting. The studio workshop comprises a series of collaborative disassembly activities with the aim of beginning to identify the key qualities and issues at stake. We also hope to have a diverse crowd, whose interdisciplinary viewpoints will enable us to ground an un-crafting practice in a diverse set of contexts.
    Original languageEnglish
    Title of host publicationProceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction
    Number of pages4
    Place of PublicationNew York
    PublisherAssociation for Computing Machinery
    Publication dateJan 2015
    Pages469-472
    ISBN (Print)978-1-4503-3305-4
    DOIs
    Publication statusPublished - Jan 2015
    EventConference on Tangible, Embedded, and Embodied Interaction - Stanford University, Palo Alto, United States
    Duration: 16 Jan 201519 Jan 2015
    Conference number: 9
    http://www.tei-conf.org/15/

    Conference

    ConferenceConference on Tangible, Embedded, and Embodied Interaction
    Number9
    LocationStanford University
    Country/TerritoryUnited States
    CityPalo Alto
    Period16/01/201519/01/2015
    Internet address

    Keywords

    • Deconstruction
    • design decomposition
    • reverse-engineering
    • disassembling
    • taking things apart
    • un-crafting

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