Un-Crafting: Exploring Tangible Practices for Deconstruction in Interactive System Design

Martin Murer, Anna Vallgårda, Mattias Jacobsson, Manfred Tscheligi

Research output: Conference Article in Proceeding or Book/Report chapterArticle in proceedingsResearchpeer-review

Abstract

With this studio-workshop we aim to explore and debate how disassembling computational things can yield a potential for design practices. We believe there are significant qualities to be found in extending the mundane 'taking things apart' into an elaborate practice of un-crafting. The studio workshop comprises a series of collaborative disassembly activities with the aim of beginning to identify the key qualities and issues at stake. We also hope to have a diverse crowd, whose interdisciplinary viewpoints will enable us to ground an un-crafting practice in a diverse set of contexts.
Original languageEnglish
Title of host publicationProceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction
Number of pages4
Place of PublicationNew York
PublisherAssociation for Computing Machinery
Publication dateJan 2015
Pages469-472
ISBN (Print)978-1-4503-3305-4
DOIs
Publication statusPublished - Jan 2015
EventConference on Tangible, Embedded, and Embodied Interaction - Stanford University, Palo Alto, United States
Duration: 16 Jan 201519 Jan 2015
Conference number: 9
http://www.tei-conf.org/15/

Conference

ConferenceConference on Tangible, Embedded, and Embodied Interaction
Number9
LocationStanford University
Country/TerritoryUnited States
CityPalo Alto
Period16/01/201519/01/2015
Internet address

Keywords

  • Deconstruction
  • design decomposition
  • reverse-engineering
  • disassembling
  • taking things apart
  • un-crafting

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