Abstract
Designers of mobile context-aware systems are struggling with the problem of conceptually incorporating the real world into the system design. We present a body-centric modeling framework (as opposed to device-centric) that incorporates physical and virtual objects of interest on the basis of proximity and human perception, framed in the context of an emerging "egocentric" interaction paradigm.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries : NordiCHI'10 |
| Number of pages | 4 |
| Publisher | Association for Computing Machinery |
| Publication date | Oct 2010 |
| Pages | 755-758 |
| ISBN (Print) | 978-1-60558-934-3 |
| ISBN (Electronic) | 978-1-60558-934-3 |
| DOIs | |
| Publication status | Published - Oct 2010 |
Keywords
- Context-aware systems
- Body-centric modeling
- Egocentric interaction
- Human perception
- Proximity-based interaction
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